Health
458 per model
7,328
Armour
15
Leadership
60
Speed
75
Melee attack
50
Melee defence
40
Weapon strength
38 base + 35 armour-piercing, +30 vs large
73
Charge bonus
26
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Vanguard Deployment
This unit can deploy outside the deployment zone.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.
Who can field it
- Naggarond
- The Ice Court
- Talsyn
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.