Black Ark Corsairs (Handbows)
Missile infantry· Handbow Infantry· Tier 2· 100 models at Ultra size
Health
69 per model
6,900
top 28% of class
Armour
80
top 22% of class
Leadership
66
top 35% of class
Speed
40
top 25% of class
Melee attack
32
top 25% of class
Melee defence
28
top 38% of class
Weapon strength
25 base + 7 armour-piercing
32
top 31% of class
Charge bonus
16
top 21% of class
Ranged
Range
70 m
bottom 3% of class
Ammunition
16
bottom 18% of class
Missile damage
9 base + 3 AP, 2 projectiles per shot
12
bottom 8% of class
Reload time
12 s
top 32% of class
Damage per 10 s
20
bottom 42% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Fire Whilst Moving
This unit can fire while on the move.
Abilities
Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passiveMurderous ProwessAugment+20% Armour-Piercing Missile Damage+25% Charge Bonus+25% Melee Attack+15 LeadershipPassive · Duration 90 s · 1 useSlaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship – or indeed daily exercise – amongst the Dark Elves.
Who can field it
- Naggarond
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.