Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Bloodwrack Shrine unit card

Bloodwrack Shrine

War machine· Magic Chariot· Tier 4· 1 model (crew of 3) at Ultra size

Comes with The Shadow & The Blade(Warhammer II)

Duel it in the combat calculator →

Bloodwrack Shrine is Dark Elves war machine: 7,116 HP, armour 80, melee attack 22, melee defence 26, weapon strength 200, range 125 m, missile damage 450 per 10 s for the whole unit. It costs 1,600 in the campaign and in multiplayer. It comes with The Shadow & The Blade. Unit key wh2_dlc14_def_veh_bloodwrack_shrine_0. Patch 9.0.4, from the game's data tables.

Health

7,116

top 20% of class

Armour

80

top 30% of class

Leadership

80

top 20% of class

Speed

50

top 26% of class

Melee attack

22

top 30% of class

Melee defence

26

top 12% of class

Weapon strength

120 base + 80 armour-piercing, +20 vs infantry

200

top 18% of class

Charge bonus

39

top 15% of class

Ranged

Range

125 m

bottom 13% of class

Ammunition

35

top 8% of class

Missile damage

15 base + 30 AP, explosion 15 + 30 AP, 5 projectiles per shot

90

bottom 18% of class

Reload time

10 s

top 22% of class

Damage per 10 s

450

top 18% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • Aura of AgonyHex (Area) · -7 Melee Defence, -4 Leadershippassive
  • Aura of ArdourAugment (Area) · +7 Melee Attack, +4 Leadershippassive
  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Dark Elves · Naggarond

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.