Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Cold One Dread Knights unit card

Cold One Dread Knights

Melee cavalry· Cold One Cavalry· Tier 3· 48 models at Ultra size

Health

150 per model

7,200

top 31% of class

Armour

shield blocks 35% of frontal missiles

120

top 18% of class

Leadership

80

top 16% of class

Speed

66

bottom 4% of class

Melee attack

40

top 28% of class

Melee defence

44

top 19% of class

Weapon strength

14 base + 34 armour-piercing

48

top 34% of class

Charge bonus

40

bottom 25% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Murderous ProwessAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive
  • Primal InstinctsAugment · +15% Charge Bonus, +5 Melee Attack…passive

Who can field it

  • Naggarond

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.