Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Black Guard of Naggarond unit card

Black Guard of Naggarond

Melee infantry· Halberd Infantry· Tier 3· 100 models at Ultra size

Health

90 per model

9,000

bottom 48% of class

Armour

100

top 19% of class

Leadership

90

top 12% of class

Speed

31

bottom 32% of class

Melee attack

36

top 40% of class

Melee defence

48

top 19% of class

Weapon strength

14 base + 30 armour-piercing, +24 vs large

44

top 28% of class

Charge bonus

18

bottom 45% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Abilities

  • Murderous MasteryAugment · +20% Armour-Piercing Missile Damage, +25% Charge Bonus…passive

Who can field it

  • Naggarond

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.