Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Great Unclean One unit card

Great Unclean One

Monster· Monster· Tier 4· 1 model at Ultra size

Duel it in the combat calculator →

Great Unclean One is Nurgle, Daemons of Chaos and Warriors of Chaos monster: 12,360 HP, armour 50, melee attack 55, melee defence 45, weapon strength 530. It costs 1,900 in the campaign (Nurgle factions pay 4,000 and Warriors of Chaos factions pay 3,000) and 1,600 in multiplayer. Unit key wh3_main_nur_mon_great_unclean_one_0. Patch 9.0.4, from the game's data tables.

Health

12,360

top 18% of class

Armour

50

bottom 19% of class

Leadership

75

top 39% of class

Speed

36

bottom 5% of class

Melee attack

55

top 36% of class

Melee defence

45

top 22% of class

Weapon strength

160 base + 370 armour-piercing

530

top 26% of class

Charge bonus

20

bottom 4% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

Abilities

  • Nurgling EmergenceSummon Unit · Summons a unit of Nurglings, Summoned units degrade over timepassive
  • Foetid StenchHex (Area) · -8 Leadershippassive
  • Miasma of PestilenceHex · -40% Charge Bonus, -24 Melee Attackactive
  • Stream of CorruptionBreathactive
  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 90.8% of the game's 99 monsters units in melee. Per 1,000 gold: 29.5 damage per second against Chaos Warriors; it lasts 56.6 s against one unit of them.

Beats, at a similar price: Cauldron of a Thousand Poxes (22.03× faster), Bastiladon (Solar Engine) (9.79× faster), Exalted Flamer of Tzeentch (9.62× faster)

Loses to, at a similar price: Curs'd Ettin (1.70× slower), Terracotta Sentinel (1.30× slower), Chaos Giant (1.30× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,600 multiplayer gold. Nurgle units ranked.

Match-ups people search for: Great Unclean One vs Beast of Nurgle · Great Unclean One vs Bloodthirster · Great Unclean One vs Keeper of Secrets · Great Unclean One vs Lord of Change · Great Unclean One vs Toad Dragon

Who can field it

  • Daemons of Chaos · Legion of Chaos
  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_main_nur_mon_great_unclean_one_summoned_0).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.