Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Plague Ogres (Great Weapons) unit card

Plague Ogres (Great Weapons)

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Comes with Thrones of Decay – Nurgle(Warhammer III)

Duel it in the combat calculator →

Plague Ogres (Great Weapons) are Nurgle and Warriors of Chaos monstrous infantry: 10,112 HP across 16 models, armour 50, melee attack 35, melee defence 47, weapon strength 110. It costs 1,400 in the campaign (Nurgle factions pay 2,800) and 1,400 in multiplayer. They come with Thrones of Decay – Nurgle. Unit key wh3_dlc25_nur_inf_plague_ogres_great_weapons. Patch 9.0.4, from the game's data tables.

Health

632 per model

10,112

top 4% of class

Armour

50

bottom 47% of class

Leadership

80

top 20% of class

Speed

48

bottom 23% of class

Melee attack

35

top 50% of class

Melee defence

47

top 15% of class

Weapon strength

40 base + 70 armour-piercing, +26 vs large

110

top 39% of class

Charge bonus

54

top 2% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 89.9% of the game's 70 monstrous infantry units in melee. Per 1,000 gold: 62.6 damage per second against Chaos Warriors; it lasts 45.9 s against one unit of them.

Beats, at a similar price: Changebringers (58.70× faster), Ushabti (Great Bows) (13.34× faster), Leadbelchers (10.51× faster)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,400 multiplayer gold. Nurgle units ranked.

Who can field it

  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.