Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Plague Ogres (Great Weapons) unit card

Plague Ogres (Great Weapons)

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Health

632 per model

10,112

top 4% of class

Armour

50

bottom 47% of class

Leadership

80

top 20% of class

Speed

48

bottom 23% of class

Melee attack

35

top 50% of class

Melee defence

47

top 15% of class

Weapon strength

40 base + 70 armour-piercing, +26 vs large

110

top 39% of class

Charge bonus

54

top 2% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

  • Ogre Charge

    When attacking braced charge defenders, this unit only loses half of its charge bonus.

Who can field it

  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.