Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Kayzk the Befouled unit card

Kayzk the Befouled

Hero· Melee Specialist· 1 model at Ultra size

Health

6,140

top 13% of class

Armour

70

top 44% of class

Leadership

80

top 11% of class

Speed

75

top 43% of class

Melee attack

60

top 9% of class

Melee defence

56

top 2% of class

Weapon strength

110 base + 380 armour-piercing, +20 vs infantry

490

top 4% of class

Charge bonus

75

top 7% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • Befouled ChargeAugment (Area) · +20% Acceleration, +10% Speed…passive
  • Corrupted FleshWard Save · +20 Damage Resistancepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active
  • RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassive

Kayzk the Befouled skill tree

32 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Rot Beast
  2. Aura of Chaos
  3. Ultimate Riders
  4. Twisted by Nurgle
  1. Body Mass
  2. Slaughter Them All
  3. Self-Preservation
  4. Relentless Assault
  5. Contagious
  6. Indomitable
  1. Blade Master
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Heroic Killing Blow
  7. Wound-Maker
  8. Scarred Veteran
  9. Fleet-Footed
  10. Blade Shield
  11. Deadly Onslaught
  1. Faster & Harder
  2. More Power
  3. More Balance
  4. Better Training
  5. Terrific Riders
  1. Training
  2. Spread Control
  3. Assault Garrison
  4. Assassinate
  5. Assault Units
  6. Specialist

Who can field it

  • Poxmakers of Nurgle

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.