
Chaos Sorcerer of Nurgle (Nurgle)
Hero· Wizard· 1 model at Ultra size
Comes with Thrones of Decay – Nurgle(Warhammer III)
Health
3,874
Armour
80
Leadership
60
Speed
33
Melee attack
37
Melee defence
45
Weapon strength
220 base + 95 armour-piercing
315
Charge bonus
20
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Abilities
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
EvasionAugment · +10% Speed, +5 Melee DefencepassiveEvasionAugment+10% Speed+5 Melee DefencePassiveThose with such skills can evade enemy attacks with ease and break from combat, should they feel that it is tactically important to do so.
Lore of magic
Chaos Sorcerer of Nurgle (Nurgle) skill tree
33 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Plan Chaos Sorcerer of Nurgle (Nurgle)'s skills
Chaos SteedChaos SteedUnlocks at rank 4
Mount: Chaos Steed
Chaos WarshrineChaos WarshrineUnlocks at rank 14
Mount: Warshrine
Rot BeastRot BeastUnlocks at rank 16
Mount: Rot Beast
Servant of DecayServant of DecayUnlocks at rank 1 · 3 levelsLevel 1
Nurgle Authority: +1 (Hero's army)
Tzeentch Authority: -1 (Hero's army)
Nurgle Authority: +2 (Hero's army)
Tzeentch Authority: -2 (Hero's army)
Nurgle Authority: +3 (Hero's army)
Tzeentch Authority: -3 (Hero's army)
Infernal ChampionInfernal ChampionUnlocks at rank 15
Weapon strength: +10%
Aura of ChaosAura of ChaosUnlocks at rank 8
Missile resistance: 10%
Unblinking VigilanceUnblinking VigilanceUnlocks at rank 10 · 2 levelsLevel 1
Enemy Hero action success chance: -5%
Ambush defence chance: +10% (Hero's army)
Enemy Hero action success chance: -10%
Campaign line of sight: +25%
Ambush defence chance: +15% (Hero's army)
Prolific SpellcastingProlific SpellcastingUnlocks at rank 16 · 3 levelsLevel 1
Winds of Magic power reserve capacity: +5 (Hero's army)
Winds of Magic power reserve: +3 per turn (Hero's army)
Winds of Magic power reserve capacity: +8 (Hero's army)
Targeting range: +10% for spells
Winds of Magic power reserve: +5 per turn (Hero's army)
Winds of Magic power reserve capacity: +10 (Hero's army)
ImmortalityImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded instead
MentorMentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Miasma of PestilenceMiasma of Pestilence2 levelsLevel 1
Cooldown: -30% to "Miasma of Pestilence"
Overcast spell: "Miasma of Pestilence Upgraded"
Cooldown: -50% to "Miasma of Pestilence"
Miscast base chance: -15% for "Miasma of Pestilence Upgraded"
Overcast spell: "Miasma of Pestilence Upgraded"
Winds of Magic cost: -1 for "Miasma of Pestilence"
Winds of Magic cost: -1 for "Miasma of Pestilence Upgraded"
Children of NurgleChildren of Nurgle
Passive ability: "Children of Nurgle"
Stream of CorruptionStream of Corruption3 levelsLevel 1
Spell: "Stream of Corruption"
Cooldown: -30% to "Stream of Corruption"
Overcast spell: "Stream of Corruption Upgraded"
Cooldown: -50% to "Stream of Corruption"
Miscast base chance: -15% for "Stream of Corruption Upgraded"
Overcast spell: "Stream of Corruption Upgraded"
Winds of Magic cost: -1 for "Stream of Corruption"
Winds of Magic cost: -2 for "Stream of Corruption Upgraded"
Curse of the LeperCurse of the Leper3 levelsLevel 1
Spell: "Curse of the Leper"
Cooldown: -30% to "Curse of the Leper"
Overcast spell: "Curse of the Leper Upgraded"
Cooldown: -50% to "Curse of the Leper"
Miscast base chance: -15% for "Curse of the Leper Upgraded"
Overcast spell: "Curse of the Leper Upgraded"
Winds of Magic cost: -2 for "Curse of the Leper"
Winds of Magic cost: -3 for "Curse of the Leper Upgraded"
Rancid VisitationsRancid Visitations3 levelsLevel 1
Spell: "Rancid Visitations"
Cooldown: -30% to "Rancid Visitations"
Overcast spell: "Rancid Visitations Upgraded"
Cooldown: -50% to "Rancid Visitations"
Miscast base chance: -15% for "Rancid Visitations Upgraded"
Overcast spell: "Rancid Visitations Upgraded"
Winds of Magic cost: -2 for "Rancid Visitations"
Winds of Magic cost: -3 for "Rancid Visitations Upgraded"
EvasionEvasion
Passive ability: "Evasion"
Fleshy AbundanceFleshy Abundance3 levelsLevel 1
Spell: "Fleshy Abundance"
Cooldown: -30% to "Fleshy Abundance"
Overcast spell: "Fleshy Abundance Upgraded"
Cooldown: -50% to "Fleshy Abundance"
Miscast base chance: -15% for "Fleshy Abundance Upgraded"
Overcast spell: "Fleshy Abundance Upgraded"
Winds of Magic cost: -2 for "Fleshy Abundance"
Winds of Magic cost: -3 for "Fleshy Abundance Upgraded"
Blight BoilBlight Boil3 levelsLevel 1
Spell: "Blight Boil"
Cooldown: -30% to "Blight Boil"
Overcast spell: "Blight Boil Upgraded"
Cooldown: -50% to "Blight Boil"
Miscast base chance: -15% for "Blight Boil Upgraded"
Overcast spell: "Blight Boil Upgraded"
Winds of Magic cost: -2 for "Blight Boil"
Winds of Magic cost: -3 for "Blight Boil Upgraded"
EarthingEarthing
Miscast base chance: -15%
Magical ReservesMagical Reserves
Winds of Magic power reserve capacity: +5
Arcane ConduitArcane Conduit
Passive ability: "Arcane Conduit"
Warrior WizardWarrior WizardUnlocks at rank 5
Melee attack: +5
Melee defence: +5
Weapon strength: +20%
SpellslingerSpellslingerUnlocks at rank 5
Cooldown: -15% to spells
Unmoving MageUnmoving MageUnlocks at rank 5
Spell resistance: 10%
Miscast base chance: -15%
Hit points: +6%
Rancid ReachRancid ReachUnlocks at rank 7
Passive ability: "Pestilent Decay"
Leadership: +3 (Hero's army)
Putrid BodyPutrid BodyUnlocks at rank 7
Passive ability: "Aura of Pestilence"
Melee defence: +4
Filthy FighterFilthy FighterUnlocks at rank 7
Attribute: Immune to Contact Effects
Weapon strength: +7% (Hero's army)
ScoutingScouting3 levelsLevel 1
Scouting action: Magic item drop chance is increased by an additional 5%
Scouting action: Magic item drop chance is increased by an additional 10%
Scouting action: Magic item drop chance is increased by an additional 15%
Spread CorruptionSpread Corruption3 levelsLevel 1
Spread Corruption action: Nurgle corruption is increased by an additional 1
Nurgle corruption: +1 (local province)
Spread Corruption action: Nurgle corruption is increased by an additional 2
Nurgle corruption: +2 (local province)
Spread Corruption action: Nurgle corruption is increased by an additional 3
Nurgle corruption: +3 (local province)
Steal TechnologySteal Technology3 levelsLevel 1
Steal Technology action: Research rate is increased by an additional 3
Steal Technology action: Research rate is increased by an additional 6
Steal Technology action: Research rate is increased by an additional 10
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Block ArmyBlock Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%
Block Army action: Movement range is modified by an additional -8%
Block Army action: Movement range is modified by an additional -15%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Chaos Sorcerer of Nurgle (Nurgle)
4 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, NurgleWizard | 3,874 | 1 | 80 | 60 | 33 | 37 | 45 | 315 | 20 | 1,000 | 250 | wh3_dlc25_chs_cha_chaos_sorcerer_nurgle_mnur |
| Warriors of Chaos, NurgleWizard | 5,046 | 1 | 80 | 60 | 75 | 40 | 48 | 360 | 65 | 1,200 | 300 | wh3_dlc25_chs_cha_chaos_sorcerer_nurgle_mnur_rot_beast |
| Warriors of Chaos, NurgleWizard | 12,373 | 1 | 60 | 60 | 38 | 30 | 35 | 375 | 25 | 1,300 | 425 | wh3_dlc25_chs_cha_chaos_sorcerer_nurgle_mnur_warshrine |
| Warriors of Chaos, NurgleWizard | 4,372 | 1 | 100 | 60 | 78 | 37 | 45 | 315 | 40 | 1,200 | 300 | wh3_dlc25_chs_cha_chaos_sorcerer_nurgle_mnur_chaos_steed |
Who can field it
- Poxmakers of Nurgle
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.