Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ku'gath Plaguefather unit card

Ku'gath Plaguefather

Lord· Wizard Lord· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Ku'gath Plaguefather is a legendary lord of Nurgle, leading Poxmakers of Nurgle at the start of a campaign: 14,840 HP, armour 70, melee attack 50, melee defence 55, weapon strength 550, range 400 m, missile damage 255 per 10 s for the whole unit. It costs 2,000 in the campaign and 2,400 in multiplayer. Beating this lord in battle can earn the defeat trait Air Freshener. Unit key wh3_main_nur_cha_ku_gath_plaguefather_0. Patch 9.0.4, from the game's data tables.

Health

14,840

top 1% of class

Armour

70

bottom 42% of class

Leadership

85

top 13% of class

Speed

28

bottom 1% of class

Melee attack

50

top 47% of class

Melee defence

55

top 17% of class

Weapon strength

165 base + 385 armour-piercing

550

top 5% of class

Charge bonus

12

bottom 1% of class

Ranged

Range

400 m

top 1% of class

Ammunition

35

bottom 40% of class

Missile damage

45 base + 105 AP, explosion 45 + 60 AP

255

top 45% of class

Reload time

10 s

bottom 14% of class

Damage per 10 s

255

bottom 25% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Fire Whilst Moving

    This unit can fire while on the move.

Abilities

  • Nurgling TideSummon Unit · Summoned unit can self-destruct in an explosion, Summons a unit of Infested Nurglings…active
  • Plaguefather's OrationAugment (Area) · +24 Melee Defence, +16 Leadershipactive
  • Virulent ContagionChain Hex · -40 Melee Defence, Will spread to enemies within the Spread Range metres of affected unit…active
  • Nurgling InfestationRegeneration (Area) · Replenishes hit points of combatantspassive
  • Pestilent DecayDirect Damage (Area) · Causes damage to combatantspassive
  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Slime TrailHex (Area) · -10% Speed, -5 Melee Attackpassive
  • Arcane ConduitAugment of the Windspassive

Lore of magic

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Defeat trait

Beat Ku'gath Plaguefather in battle and your lord can earn the trait

Air Freshener

  • Chance of a plague spreading: -20% (Lord's army)
  • Growth: +30 (local province)

For all his poxes and foul contagions, Nurgle's Foetid Brewmaster was overcome in battle by good, old-fashioned brute force.

All legendary lord defeat traits

Ku'gath Plaguefather skill tree

57 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Ku'gath Plaguefather's skills

  1. Hates Tzeentch
  2. Hates Dwarfs
  3. Plaguefather's Oration
  4. Bloated Carcass
  5. Army of Renown
  6. Mentor
  1. Nurgling Tide
  2. Pustulent Abundance
  3. Angel of Disease
  4. Lord of Stench
  5. Champions of Decay
  6. Rotting Ways
  1. Hard to Hit
  2. Deadeye
  3. Thick-Skinned
  4. Survivalist
  5. Deadly Blade
  6. Foetid Stench
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Pestilent Decay
  1. Miasma of Pestilence
  2. Children of Nurgle
  3. Stream of Corruption
  4. Curse of the Leper
  5. Rancid Visitations
  6. Evasion
  7. Fleshy Abundance
  8. Blight Boil
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Inspiring Presence
  2. Rot-Eaters
  3. Armour of Malady
  4. Nauseating Mutations
  5. Bubonic Buzzers
  6. Filth Incarnate
  7. Blight Swarm
  8. Terminal Infection
  9. Cankerous Spread
  10. Airborne Agues
  11. Putrid Resistance
  12. Virulent Contagion
  1. Route Marcher
  2. Serve or Die
  3. Looter
  4. Blessed by Blight
  5. Corruption
  6. Unholy Resilience
  7. Lightning Strike
  8. Despoilers
  9. Relentless Advance
  10. Pestilential Spawnings
  11. Renowned & Feared

Who can field it

  • Nurgle · Poxmakers of Nurgle

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.