Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Chosen of Nurgle (Great Weapons) unit card

Chosen of Nurgle (Great Weapons)

Melee infantry· Great Axe Infantry· Tier 4· 80 models at Ultra size

Comes with Champions of Chaos(Warhammer III)

Duel it in the combat calculator →

Chosen of Nurgle (Great Weapons) are Warriors of Chaos and Nurgle melee infantry: 11,440 HP across 80 models, armour 120, melee attack 43, melee defence 51, weapon strength 50. It costs 1,450 in the campaign (Nurgle factions pay 3,200) and 1,450 in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_inf_chosen_mnur_greatweapons. Patch 9.0.4, from the game's data tables.

Health

143 per model

11,440

top 6% of class

Armour

120

top 7% of class

Leadership

85

top 20% of class

Speed

28

bottom 7% of class

Melee attack

43

top 19% of class

Melee defence

51

top 13% of class

Weapon strength

12 base + 38 armour-piercing

50

top 18% of class

Charge bonus

32

top 15% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Upgrades

Can become

Upgraded from: Chaos Warriors of Nurgle (Great Weapons), Chaos Warriors of Nurgle, Chosen of Nurgle, Chosen (Halberds), Chosen, Chosen (Great Weapons)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 68.4% of the game's 194 infantry units in melee. Per 1,000 gold: 187.6 damage per second against Chaos Warriors; it lasts 103.8 s against one unit of them.

Beats, at a similar price: Skin Wolves (Armoured) (11.26× faster), Aspiring Champions (4.35× faster), Lahmian Handmaidens (Death) (2.41× faster)

Loses to, at a similar price: Har Ganeth Executioners (1.54× slower), Bladesingers (1.43× slower), Putrid Blightkings (1.32× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,450 multiplayer gold. Warriors of Chaos units ranked.

Who can field it

  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.