
Chosen of Nurgle
Melee infantry· Axe Infantry· Tier 3· 80 models at Ultra size
Comes with Champions of Chaos(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Chosen of Nurgle are Warriors of Chaos and Nurgle melee infantry: 11,440 HP across 80 models, armour 120, melee attack 41, melee defence 65, weapon strength 48. It costs 1,350 in the campaign (Nurgle factions pay 2,800) and 1,350 in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_inf_chosen_mnur. Patch 9.0.4, from the game's data tables.
Health
143 per model
11,440
Armour
shield blocks 60% of small-arms missiles from the front (not artillery)
120
Leadership
85
Speed
28
Melee attack
41
Melee defence
65
Weapon strength
34 base + 14 armour-piercing
48
Charge bonus
26
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Upgrades
Can become

Chosen of Nurgle (Great Weapons), Chosen of NurgleNurgle
150 gold
COMPUTED Chosen of Nurgle (Great Weapons): recruiting it costs 1,450; this unit + the upgrade 1,500 (+50) · upkeep +25 a turn · lasts against Chaos Warriors 376.3 → 150.5 s

Putrid Blightkings, Putrid Blightkings (Dual Axes), Putrid Blightkings (Great Weapons)Nurgle
750 gold · needs rank 8 · loses 8 ranks
COMPUTED Putrid Blightkings: recruiting it costs 1,500; this unit + the upgrade 2,100 (+600) · upkeep +37 a turn · lasts against Chaos Warriors 376.3 → 389.5 s · its technology: 1,500 research points to reach it (cheapest route)
COMPUTED Putrid Blightkings (Dual Axes): recruiting it costs 1,600; this unit + the upgrade 2,100 (+500) · upkeep +62 a turn · lasts against Chaos Warriors 376.3 → 155.8 s · its technology: 1,500 research points to reach it (cheapest route)
COMPUTED Putrid Blightkings (Great Weapons): recruiting it costs 1,650; this unit + the upgrade 2,100 (+450) · upkeep +74 a turn · lasts against Chaos Warriors 376.3 → 129.8 s · its technology: 1,500 research points to reach it (cheapest route)
Upgraded from: Chaos Warriors of Nurgle (Great Weapons), Chaos Warriors of Nurgle, Chosen of Nurgle (Great Weapons), Chosen (Halberds), Chosen, Chosen (Great Weapons)
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Warriors of Chaos: Gorebeast Chariots, Chaos Chariots of Khorne
- Armour-piercing — armour 120e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Warriors of Chaos: Chaos Giant, Dragon Ogre Shaggoth
- Heavy large units — infantry-sized, mass 160e.g. Dread Maw, Thunderbarge, Steam Tank · Warriors of Chaos: Chaos Giant, Dragon Ogre Shaggoth
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (20.30× faster), Skin Wolves (Armoured) (18.57× faster), Aspiring Champions (6.29× faster)
Loses to, at a similar price: Har Ganeth Executioners (1.61× slower), Putrid Blightkings (1.42× slower), Chosen of Khorne (Dual Weapons) (1.24× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,350 multiplayer gold. Warriors of Chaos units ranked.
Who can field it
- Nurgle · Poxmakers of Nurgle
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.