Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ghorgon unit card

Ghorgon

Monster· Monster· Tier 5· 1 model at Ultra size

Comes with The Silence & The Fury(Warhammer II)

Duel it in the combat calculator →

Ghorgon is Beastmen and Nurgle monster: 10,888 HP, armour 50, melee attack 57, melee defence 34, weapon strength 520. It costs 2,000 in multiplayer. It comes with The Silence & The Fury. Unit key wh2_dlc17_bst_mon_ghorgon_0. Patch 9.0.4, from the game's data tables.

Health

10,888

top 26% of class

Armour

50

bottom 19% of class

Leadership

80

top 28% of class

Speed

64

bottom 42% of class

Melee attack

57

top 30% of class

Melee defence

34

bottom 37% of class

Weapon strength

100 base + 420 armour-piercing, +30 vs large

520

top 39% of class

Charge bonus

46

top 47% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Woodsman

    This unit can pass through trees.

Abilities

  • Strength from FleshRegenerationpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • BloodgreedAugment · +15% Charge Bonus, +16 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 71.4% of the game's 99 monsters units in melee. Per 1,000 gold: 26.7 damage per second against Chaos Warriors; it lasts 22.4 s against one unit of them.

Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (3.30× faster), Ancient Stegadon (3.14× faster), Thundertusk (2.98× faster)

Loses to, at a similar price: Curs'd Ettin (2.58× slower), Chaos Giant (2.12× slower), Kharibdyss (1.66× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,000 multiplayer gold. Beastmen units ranked.

Match-ups people search for: Ghorgon vs Cygor

Every version of Ghorgon

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
BeastmenMonster10,8881508064573452046——wh2_dlc17_bst_mon_ghorgon_0
NurgleMonster10,8881508064573452046—638wh3_dlc25_nur_chieftain_mon_ghorgon

Who can field it

  • Beastmen · Warherd of the One-Eye
  • Nurgle · Poxmakers of Nurgle · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Nurgle has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_dlc27_bst_mon_ghorgon_monst_arcanum_reward: from a mercenary pool).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.