Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Jabberslythe unit card

Jabberslythe

Monster· Monster· Tier 4· 1 model at Ultra size

Health

9,220

top 44% of class

Armour

60

bottom 31% of class

Leadership

75

top 39% of class

Speed

65

bottom 44% of class

Melee attack

36

bottom 20% of class

Melee defence

42

top 30% of class

Weapon strength

135 base + 315 armour-piercing, +25 vs infantry

450

bottom 33% of class

Charge bonus

30

bottom 14% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Woodsman

    This unit can pass through trees.

Abilities

  • Aura of MadnessDirect Damage (Area) · Causes damage to combatantspassive
  • Spurting Bile-BloodVortex · Enemies hit by vortex in melee combat, Strong vs multiple combatantspassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • Warherd of the One-Eye

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc27_bst_mon_jabberslythe_monst_arcanum_reward).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.