
Bestigor Herd
Melee infantry· Great Axe Infantry· Tier 3· 100 models at Ultra size
Comes with Call of the Beastmen(Warhammer I)
Health
100 per model
10,000
top 21% of class
Armour
95
top 21% of class
Leadership
70
bottom 43% of class
Speed
38
top 33% of class
Melee attack
35
top 42% of class
Melee defence
30
bottom 34% of class
Weapon strength
12 base + 32 armour-piercing
44
top 28% of class
Charge bonus
36
top 8% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.
Abilities
Primal FuryAugment · +10% Speed, +10% Charge Bonus…passivePrimal FuryAugment+10% Speed+10% Charge Bonus+5 Melee AttackPassiveGoaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
Who can field it
- Warherd of the One-Eye
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.