
Gor Herd
Melee infantry· Axe Infantry· Tier 2· 120 models at Ultra size
Comes with Call of the Beastmen(Warhammer I)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Gor Herd are Beastmen melee infantry: 9,600 HP across 120 models, armour 15, melee attack 36, melee defence 25, weapon strength 40. It costs 650 in multiplayer. They come with Call of the Beastmen. Unit key wh_dlc03_bst_inf_gor_herd_0. Patch 9.0.4, from the game's data tables.
Health
80 per model
9,600
Armour
15
Leadership
62
Speed
38
Melee attack
36
Melee defence
25
Weapon strength
30 base + 10 armour-piercing, +5 vs infantry
40
Charge bonus
30
Attributes
- Vanguard Deployment
This unit can deploy outside the deployment zone.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Woodsman
This unit can pass through trees.
Abilities
- Primal FuryAugment · +10% Speed, +10% Charge Bonus…passivePrimal FuryAugment+10% Speed+10% Charge Bonus+5 Melee AttackPassiveGoaded by Chieftains and enraged by intruders on their blood-grounds, Beastmen become consumed by a savage furore!
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Beastmen: Jabberslythe, Razorgor Chariots
- Missile fire — armour 15, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Beastmen: Ungor Raiders, Centigors (Throwing Axes)
- Heavy large units — infantry-sized, mass 130e.g. Dread Maw, Thunderbarge, Steam Tank · Beastmen: Incarnate Elemental of Beasts, Ghorgon
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Warp-Grinders (6.73× faster), Eshin Triads (3.88× faster), Khorngors (2.22× faster)
Loses to, at a similar price: Chaos Warriors of Nurgle (1.58× slower), Chaos Warriors (1.56× slower), Chaos Warriors of Tzeentch (1.49× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 650 multiplayer gold. Beastmen units ranked.
Patch changes
- Multiplayer cost625 → 650(+25)
Who can field it
- Beastmen · Warherd of the One-Eye
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.