Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ungor Raiders unit card

Ungor Raiders

Missile infantry· Missile Infantry· Tier 1· 120 models at Ultra size

Comes with Call of the Beastmen(Warhammer I)

Duel it in the combat calculator →

Ungor Raiders are Beastmen missile infantry: 6,360 HP across 120 models, armour 15, melee attack 20, melee defence 18, weapon strength 26, range 115 m, missile damage 1,733 per 10 s for the whole unit. It costs 425 in multiplayer. They come with Call of the Beastmen. Unit key wh_dlc03_bst_inf_ungor_raiders_0. Patch 9.0.4, from the game's data tables.

Health

53 per model

6,360

top 46% of class

Armour

15

bottom 6% of class

Leadership

45

bottom 9% of class

Speed

36

bottom 49% of class

Melee attack

20

bottom 31% of class

Melee defence

18

bottom 23% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 40% of class

Charge bonus

6

bottom 33% of class

Ranged

Range

115 m

bottom 31% of class

Ammunition

22

bottom 41% of class

Missile damage

12 base + 1 AP

13

bottom 13% of class

Reload time

9 s

top 32% of class

Damage per 10 s

14

bottom 4% of class

Attributes

  • Expendable

    Witnessing friendly expendable units rout does not reduce other units' leadership, unless they are themselves expendable.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Woodsman

    This unit can pass through trees.

  • Stalk

    This unit can move hidden in any terrain.

Abilities

  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Who can field it

  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.