Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Sons of the Last Plague (Chosen of Nurgle – Great Weapons) unit card

Sons of the Last Plague (Chosen of Nurgle – Great Weapons)

Melee infantry· Great Axe Infantry· Tier 4· 80 models at Ultra sizeRegiment of Renown

Health

143 per model

11,440

top 7% of class

Armour

120

top 7% of class

Leadership

95

top 8% of class

Speed

28

bottom 7% of class

Melee attack

53

top 4% of class

Melee defence

62

top 3% of class

Weapon strength

12 base + 38 armour-piercing

50

top 18% of class

Charge bonus

32

top 15% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Contact Effects

    Entities with this attribute ignore the effects of enemy contact effects such as Poison

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • Contained PlagueChain Direct Damage · Causes damage to combatants, Strong vs multiple combatantspassive
  • Contained Plague IIChain Direct Damage · Causes damage to combatants, Strong vs multiple combatantspassive

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.