Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Sons of the Last Plague (Chosen of Nurgle – Great Weapons) unit card

Sons of the Last Plague (Chosen of Nurgle – Great Weapons)

Melee infantry· Great Axe Infantry· Tier 4· 80 models at Ultra sizeRegiment of Renown

Comes with Lords of the End Times - Warriors of Chaos(Warhammer III)

Duel it in the combat calculator →

Sons of the Last Plague (Chosen of Nurgle – Great Weapons) are Warriors of Chaos and Nurgle melee infantry: 11,440 HP across 80 models, armour 120, melee attack 53, melee defence 62, weapon strength 50. It costs 1,800 in the campaign and in multiplayer. They come with Lords of the End Times - Warriors of Chaos. Unit key wh3_dlc29_chs_inf_chosen_mnur_ror. Patch 9.0.4, from the game's data tables.

Health

143 per model

11,440

top 6% of class

Armour

120

top 7% of class

Leadership

95

top 8% of class

Speed

28

bottom 7% of class

Melee attack

53

top 4% of class

Melee defence

62

top 3% of class

Weapon strength

12 base + 38 armour-piercing

50

top 18% of class

Charge bonus

32

top 15% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Contact Effects

    Entities with this attribute ignore the effects of enemy contact effects such as Poison

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Abilities

  • Contained PlagueChain Direct Damage · Causes damage to combatants, Strong vs multiple combatantspassive
  • Contained Plague IIChain Direct Damage · Causes damage to combatants, Strong vs multiple combatantspassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 83% of the game's 194 infantry units in melee. Per 1,000 gold: 195.6 damage per second against Chaos Warriors; it lasts 185.8 s against one unit of them.

Beats, at a similar price: Black Guard of Naggarond (3.52× faster), Lahmian Handmaidens (Death) (3.47× faster), Chosen of Tzeentch (Halberds) (3.07× faster)

Loses to, at a similar price: Swordmasters of Hoeth (1.07× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,800 multiplayer gold. Warriors of Chaos units ranked.

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.