Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Plague Toads of Nurgle unit card

Plague Toads of Nurgle

War beast· War Beasts· Tier 2· 24 models at Ultra size

Duel it in the combat calculator →

Plague Toads of Nurgle are Nurgle, Daemons of Chaos and Warriors of Chaos war beast: 6,192 HP across 24 models, armour 50, melee attack 30, melee defence 24, weapon strength 50. It costs 650 in the campaign (Nurgle factions pay 1,200) and 650 in multiplayer. Unit key wh3_main_nur_mon_plague_toads_0. Patch 9.0.4, from the game's data tables.

Health

258 per model

6,192

top 20% of class

Armour

50

top 11% of class

Leadership

55

top 18% of class

Speed

65

bottom 7% of class

Melee attack

30

top 39% of class

Melee defence

24

top 41% of class

Weapon strength

24 base + 26 armour-piercing, +7 vs infantry

50

top 23% of class

Charge bonus

36

top 32% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 55% of the game's 21 war beasts units in melee. Per 1,000 gold: 94.3 damage per second against Chaos Warriors; it lasts 38.6 s against one unit of them.

Beats, at a similar price: Deck Droppers (Handgunners) (12.33× faster), Deck Droppers (Bombers) (7.30× faster), War Lions of Chrace (1.52× faster)

Loses to, at a similar price: Sabretusk Pack (2.24× slower), Blood Vultures (1.44× slower), Norscan Ice Wolves (1.36× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 650 multiplayer gold. Nurgle units ranked.

Who can field it

  • Daemons of Chaos · Legion of Chaos
  • Nurgle · Poxmakers of Nurgle
  • Warriors of Chaos · Warhost of the Apocalypse · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.