
Morbidex Twiceborn
Hero· Melee Specialist· 1 model at Ultra size
Comes with Lords of the End Times - Warriors of Chaos(Warhammer III)
Skill tree →Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Morbidex Twiceborn is a legendary lord of Warriors of Chaos and Nurgle: 5,610 HP, armour 80, melee attack 47, melee defence 56, weapon strength 420. It costs 1,200 in the campaign and in multiplayer. It comes with Lords of the End Times - Warriors of Chaos. Unit key wh3_dlc29_chs_cha_morbidex. Patch 9.0.4, from the game's data tables.
Health
5,610
Armour
80
Leadership
85
Speed
34
Melee attack
47
Melee defence
56
Weapon strength
140 base + 280 armour-piercing, +20 vs infantry
420
Charge bonus
20
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Abilities
- Nurgle's RotDirect Damage (Area) · -20 Armour, Causes damage to combatantspassiveNurgle's RotDirect Damage (Area)-20 ArmourCauses damage to combatantsPassive · Range 35 mNurgle’s Rot seeps into flesh and soil alike, sapping strength long before the battle is joined.
- Nurgling BirthSummon Unit · Summons a unit of Nurglings, Summoned units degrade over timeactiveNurgling BirthSummon UnitSummons a unit of NurglingsSummoned units degrade over timeCooldown 90 s · Duration 2 s · 3 uses · Wind-up 1 sThey are always near, joyously heeding Morbidex's call, and that of the Urfather.
- Overseer of the UnseenAugment · +40 Melee AttackactiveOverseer of the UnseenAugment+40 Melee AttackCooldown 90 s · Duration 44 s"Lend them Grandfather's aid, my Nurglings, show them his strength given with love."
- Lord of NurglingsAugment (Area) · Replenishes hit points of combatants, Resurrects dead combatantspassiveLord of NurglingsAugment (Area)Replenishes hit points of combatantsResurrects dead combatantsPassive · Range 55 mIn joyfull glee, Nurglings rent are re-knit, becoming whole in the presence of Morbidex.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
- Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…activeDeadly OnslaughtAugment+60% Charge Bonus+25% Armour-Piercing Weapon Damage+25% Base Weapon DamageCooldown 90 s · Duration 31 sSuch is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
- RegenerationRegeneration · +20% Weakness to Fire Damage, Replenishes hit points of combatantspassiveRegenerationRegeneration+20% Weakness to Fire DamageReplenishes hit points of combatantsPassiveThere are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Counters
Good against
- Infantry-sized units — bonus vs infantry 20e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Warriors of Chaos: Putrid Blightkings, Chosen of Nurgle
- Heavily armoured units — 280 of 420 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Warriors of Chaos: Chaos Knights of Khorne, Chosen of Khorne
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Warriors of Chaos: Gorebeast Chariots, Chaos Chariots of Khorne
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Patch changes
Morbidex Twiceborn skill tree
32 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Plan Morbidex Twiceborn's skills
- TripletongueTripletongueUnlocks at rank 2
- Mount: Tripletongue
- Locus of FecundityLocus of FecundityUnlocks at rank 8
- Ability: "Locus of Fecundity"
- Nurgle's RotNurgle's RotUnlocks at rank 13
- Passive ability: "Nurgle's Rot"
- Infernal ChampionInfernal ChampionUnlocks at rank 15
- Weapon strength: +10%
- Aura of ChaosAura of ChaosUnlocks at rank 8
- Missile resistance: 10%
- Servant of DecayServant of DecayUnlocks at rank 1 · 3 levelsLevel 1
- Nurgle Authority: +1 (Hero's army)
- Tzeentch Authority: -1 (Hero's army)
- Nurgle Authority: +2 (Hero's army)
- Tzeentch Authority: -2 (Hero's army)
- Nurgle Authority: +3 (Hero's army)
- Tzeentch Authority: -3 (Hero's army)
- Lord of NurglingsLord of NurglingsUnlocks at rank 12
- Passive ability: "Lord of Nurglings"
- Every 4 turns, adds a unit a Nurglings to your gifted units recruitment pool
- Upkeep: -10% for Nurglings units (all armies factionwide)
- The Wall of FleshThe Wall of Flesh
- Attribute: Immune to Flanking
- Unit mass: +25%
- Melee defence: +7
- Twiceborn ResilienceTwiceborn Resilience
- Battle healing cap: +50%
- Incoming Healing Modifier: +25%
- Hit points: +10%
- Overseer of the UnseenOverseer of the Unseen
- Casualty replenishment rate: +5% for all Daemonic units (own army)
- Ability: "Overseer of the Unseen"
- Leadership: +5 for Daemonic units (own army)
- Prolific InfestationProlific Infestation
- Nurgle corruption: +2 (local province)
- Construction cost: -15% for all buildings (local province)
- Growth: +15 (local province)
- Brood PersistenceBrood Persistence
- Effect range: +33% for "Lord of Nurglings"
- Ability: "Nurgling Birth Upgraded"
- Daemons Reforged: +10% chance for destroyed Nurglings to be restored after battle (all armies factionwide)
- Daemons Reforged: +10% hit points for destroyed Nurglings restored after battle (all armies factionwide)
- Festered BulkFestered BulkUnlocks at rank 10
- Effect range: +33% for "Tripletongue"
- Wound recovery time: -1 turns
- Patron of the Teeming HostPatron of the Teeming Host2 levelsLevel 1
- Armour-piercing weapon damage: +2 for Nurglings units (all armies factionwide)
- Melee attack: +3 for Nurglings units (all armies factionwide)
- Armour-piercing weapon damage: +4 for Nurglings units (all armies factionwide)
- Melee attack: +7 for Nurglings units (all armies factionwide)
- Enduring ManifestationEnduring Manifestation2 levelsLevel 1
- Physical resistance: 5% for Nurglings units (all armies factionwide)
- Melee defence: +3 for Nurglings units (all armies factionwide)
- Physical resistance: 10% for Nurglings units (all armies factionwide)
- Melee defence: +7 for Nurglings units (all armies factionwide)
- Blade MasterBlade Master
- Melee attack: +5
- Devastating ChargeDevastating Charge3 levelsLevel 1
- Charge bonus: +6
- Charge bonus: +16
- Charge bonus: +30
- Thick-SkinnedThick-Skinned3 levelsLevel 1
- Armour: +3
- Armour: +8
- Armour: +15
- Hard to HitHard to Hit3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Deadly BladeDeadly Blade3 levelsLevel 1
- Melee attack: +3
- Melee attack: +7
- Melee attack: +12
- Deadly OnslaughtDeadly Onslaught
- Ability: "Deadly Onslaught"
- Wound-MakerWound-Maker3 levelsLevel 1
- Weapon strength: +5%
- Weapon strength: +12%
- Weapon strength: +20%
- Scarred VeteranScarred Veteran3 levelsLevel 1
- Hit points: +3%
- Hit points: +8%
- Hit points: +15%
- IndomitableIndomitable3 levelsLevel 1
- Leadership: +4
- Leadership: +8
- Leadership: +12
- Blade ShieldBlade Shield3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Foetid StenchFoetid Stench
- Passive ability: "Foetid Stench"
- Replenish TroopsReplenish Troops3 levelsLevel 1
- Replenish Troops action: Replenishment rate is increased by an additional 3%
- Replenish Troops action: Replenishment rate is increased by an additional 6%
- Replenish Troops action: Replenishment rate is increased by an additional 9%
- Spread CorruptionSpread Corruption3 levelsLevel 1
- Spread Corruption action: Nurgle corruption is increased by an additional 1
- Spread Corruption action: Nurgle corruption is increased by an additional 2
- Spread Corruption action: Nurgle corruption is increased by an additional 3
- Damage WallsDamage Walls3 levelsLevel 1
- Damage Walls action: 1 additional wall breaches
- Damage Walls action: 2 additional wall breaches
- Damage Walls action: 3 additional wall breaches
- WoundWound3 levelsLevel 1
- Wound action: Additional 5% chance of wounding target
- Wound action: Additional 12% chance of wounding target
- Wound action: Additional 21% chance of wounding target
- Hinder ReplenishmentHinder Replenishment3 levelsLevel 1
- Hinder Replenishment action: Replenishment is modified by an additional -10%
- Hinder Replenishment action: Replenishment is modified by an additional -20%
- Hinder Replenishment action: Replenishment is modified by an additional -40%
- SpecialistSpecialist3 levelsLevel 1
- Hero action cost: -10%
- Hero action success chance: +1%
- Hero action cost: -20%
- Hero action success chance: +3%
- Hero action cost: -40%
- Hero action success chance: +6%
Every version of Morbidex Twiceborn
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, NurgleMelee Specialist | 5,610 | 1 | 80 | 85 | 34 | 47 | 56 | 420 | 20 | 1,200 | — | wh3_dlc29_chs_cha_morbidex |
| Warriors of Chaos, NurgleMelee Specialist | 10,110 | 1 | 60 | 85 | 58 | 47 | 52 | 520 | 40 | 2,100 | — | wh3_dlc29_chs_cha_morbidex_tripletongue |
Who can field it
- Nurgle · Poxmakers of Nurgle
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.