Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Nurglings unit card

Nurglings

Melee infantry· Swarm· Tier 1· 60 models at Ultra size

Health

155 per model

9,300

top 42% of class

Armour

0

bottom 1% of class

Leadership

50

bottom 11% of class

Speed

34

top 49% of class

Melee attack

26

bottom 20% of class

Melee defence

24

bottom 13% of class

Weapon strength

24 base + 4 armour-piercing

28

bottom 22% of class

Charge bonus

14

bottom 34% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Cloud of FliesAugment · +9 Melee Defencepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive

Who can field it

  • Legion of Chaos
  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc25_nur_inf_nurglings_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.