Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Marauders of Nurgle (Great Weapons) unit card

Marauders of Nurgle (Great Weapons)

Melee infantry· Hammer Infantry· Tier 2· 120 models at Ultra size

Health

85 per model

10,200

top 18% of class

Armour

15

bottom 10% of class

Leadership

60

bottom 19% of class

Speed

35

top 48% of class

Melee attack

29

bottom 30% of class

Melee defence

25

bottom 17% of class

Weapon strength

7 base + 23 armour-piercing

30

bottom 30% of class

Charge bonus

22

top 38% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Nurgle

    A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack

Who can field it

  • Poxmakers of Nurgle
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.