Marauders of Nurgle (Great Weapons)
Melee infantry· Hammer Infantry· Tier 2· 120 models at Ultra size
Health
85 per model
10,200
top 18% of class
Armour
15
bottom 10% of class
Leadership
60
bottom 19% of class
Speed
35
top 48% of class
Melee attack
29
bottom 30% of class
Melee defence
25
bottom 17% of class
Weapon strength
7 base + 23 armour-piercing
30
bottom 30% of class
Charge bonus
22
top 38% of class
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Who can field it
- Poxmakers of Nurgle
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.