Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Marauder Horsemasters unit card

Marauder Horsemasters

Missile cavalry· Missile Cavalry· Tier 2· 60 models at Ultra size

Duel it in the combat calculator →

Marauder Horsemasters are Warriors of Chaos and Norsca missile cavalry: 5,880 HP across 60 models, armour 50, melee attack 26, melee defence 26, weapon strength 28, range 90 m, missile damage 1,950 per 10 s for the whole unit. It costs 850 in the campaign and in multiplayer. Unit key wh_dlc06_chs_cav_marauder_horsemasters_0. Patch 9.0.4, from the game's data tables.

Health

98 per model

5,880

top 10% of class

Armour

50

top 7% of class

Leadership

54

top 38% of class

Speed

90

bottom 24% of class

Melee attack

26

top 31% of class

Melee defence

26

top 28% of class

Weapon strength

21 base + 7 armour-piercing

28

top 31% of class

Charge bonus

30

top 24% of class

Ranged

Range

90 m

bottom 28% of class

Ammunition

18

bottom 34% of class

Missile damage

18 base + 8 AP

26

top 34% of class

Reload time

8 s

top 28% of class

Damage per 10 s

33

top 31% of class

Attributes

Upgrades

Can become

  • Marauder HorsemastersUndivided

    150 gold

  • Hellstriders of Slaanesh, Hellstriders of Slaanesh (Hellscourges)Slaanesh

    300 gold · needs rank 2 · loses 2 ranks

    COMPUTED Hellstriders of Slaanesh: recruiting it costs 675; this unit + the upgrade 1,150 (+475) · upkeep −46 a turn · lasts against Chaos Warriors 19.9 → 16.1 s · its technology: 700 research points to reach it (cheapest route)

    COMPUTED Hellstriders of Slaanesh (Hellscourges): recruiting it costs 725; this unit + the upgrade 1,150 (+425) · upkeep −32 a turn · lasts against Chaos Warriors 19.9 → 19.6 s · its technology: 700 research points to reach it (cheapest route)

    Technology: Charioteer

  • Chaos Knights, Chaos Knights (Lances)Undivided

    600 gold · needs rank 6 · loses 6 ranks

    COMPUTED Chaos Knights: recruiting it costs 1,400; this unit + the upgrade 1,450 (+50) · upkeep +137 a turn · lasts against Chaos Warriors 19.9 → 101.5 s · its technology: 1,100 research points to reach it (cheapest route)

    COMPUTED Chaos Knights (Lances): recruiting it costs 1,500; this unit + the upgrade 1,450 (−50) · upkeep +162 a turn · lasts against Chaos Warriors 19.9 → 64.6 s · its technology: 1,100 research points to reach it (cheapest route)

    Technology: Profane Weaponry

Upgraded from: Marauder Horsemen, Marauder Horsemen (Throwing Axes)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Patch changes

Patch 9.0.3wh_dlc06_chs_cav_marauder_horsemasters_0

  • Campaign cost750 → 850(+100)
  • Multiplayer cost800 → 850(+50)
  • Upkeep188 → 213(+25)

Patch 9.0.3wh_dlc08_nor_cav_marauder_horsemasters_0

  • Campaign cost750 → 850(+100)
  • Multiplayer cost800 → 850(+50)
  • Upkeep188 → 213(+25)

Every version of Marauder Horsemasters

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Warriors of ChaosMissile Cavalry5,8806050549026262830850213wh_dlc06_chs_cav_marauder_horsemasters_0
NorscaMissile Cavalry5,8806050549026262830850213wh_dlc08_nor_cav_marauder_horsemasters_0

Who can field it

  • Warriors of Chaos · Warhost of the Apocalypse
  • Norsca · World Walkers

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.