Health
135 per model
8,100
top 15% of class
Armour
shield blocks 30% of frontal missiles
120
top 18% of class
Leadership
75
top 42% of class
Speed
70
bottom 10% of class
Melee attack
42
top 24% of class
Melee defence
50
top 12% of class
Weapon strength
37 base + 16 armour-piercing
53
top 23% of class
Charge bonus
44
bottom 48% of class
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.