Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Skullcrushers of Khorne unit card

Skullcrushers of Khorne

Monstrous cavalry· Monstrous Shock Cavalry· Tier 4· 32 models at Ultra size

Health

261 per model

8,352

top 16% of class

Armour

shield blocks 30% of frontal missiles

130

top 5% of class

Leadership

75

bottom 42% of class

Speed

70

bottom 11% of class

Melee attack

44

bottom 47% of class

Melee defence

42

top 26% of class

Weapon strength

19 base + 45 armour-piercing, +10 vs large

64

bottom 34% of class

Charge bonus

70

top 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Exiles of Khorne
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.