
Slaughterbrute
Monstrous infantry· Monster· Tier 5· 1 model at Ultra size
Comes with Omens of Destruction – Khorne(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Slaughterbrute is Khorne and Warriors of Chaos monstrous infantry: 9,888 HP, armour 70, melee attack 65, melee defence 45, weapon strength 600. It costs 2,000 in the campaign and in multiplayer. It comes with Omens of Destruction – Khorne. Unit key wh3_dlc26_kho_mon_slaughterbrute. Patch 9.0.4, from the game's data tables.
Health
9,888
Armour
70
Leadership
60
Speed
66
Melee attack
65
Melee defence
45
Weapon strength
240 base + 360 armour-piercing
600
Charge bonus
60
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- Rampage
A Rampaging unit is uncontrollable and will attack the nearest enemy unit. When there are no enemy units nearby, a Rampaging unit will move around randomly instead.
Abilities
- Runes of BindingAugmentpassiveRunes of BindingAugmentPassiveThe fate of a Slaughterbrute is bound to its master. If its master lives, it kills at his behest. If not, it simply kills.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
- FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Counters
Good against
- Heavily armoured units — 360 of 600 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Khorne: Skullcrushers of Khorne, Gorebeast Chariots of Khorne
- Light infantry-sized units — large, mass 5,500e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Khorne: Khorngors, Skullreapers
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Khorne: Bloodthirster, Minotaurs of Khorne (Great Weapons)
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Changebringers (7.15× faster)
Loses to, at a similar price: Plague Ogres (Great Weapons) (7.30× slower), Maneaters (Great Weapons) (6.76× slower), Dragon Ogres (4.95× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,000 multiplayer gold. Khorne units ranked.
Match-ups people search for: Slaughterbrute vs Bloodthirster · Slaughterbrute vs Mutalith Vortex Beast
Who can field it
- Khorne · Exiles of Khorne
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.