Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Skullreapers unit card

Skullreapers

Melee infantry· Dual Weapon Infantry· Tier 3· 60 models at Ultra size

Health

158 per model

9,480

top 35% of class

Armour

60

top 44% of class

Leadership

80

top 32% of class

Speed

35

top 48% of class

Melee attack

54

top 4% of class

Melee defence

42

top 33% of class

Weapon strength

44 base + 20 armour-piercing, +10 vs infantry

64

top 6% of class

Charge bonus

40

top 4% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Exiles of Khorne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.