
Skullreapers
Melee infantry· Dual Weapon Infantry· Tier 3· 60 models at Ultra size
Comes with Omens of Destruction – Khorne(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Skullreapers are Khorne and Warriors of Chaos melee infantry: 9,480 HP across 60 models, armour 60, melee attack 54, melee defence 42, weapon strength 64. It costs 1,100 in the campaign and in multiplayer. They come with Omens of Destruction – Khorne. Unit key wh3_dlc26_kho_inf_skullreapers. Patch 9.0.4, from the game's data tables.
Health
158 per model
9,480
Armour
60
Leadership
80
Speed
35
Melee attack
54
Melee defence
42
Weapon strength
44 base + 20 armour-piercing, +10 vs infantry
64
Charge bonus
40
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Mark of Khorne
A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence
Abilities
- FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Upgrades
Can become

WrathmongersKhorne
750 gold · needs rank 8 · loses 8 ranks
COMPUTED recruiting it costs 1,500; this unit + the upgrade 1,850 (+350) · upkeep +100 a turn · lasts against Chaos Warriors 53.8 → 72.2 s
Technology: wh3_dlc20_chs_kho_archaon_gift_slot_1 or wh3_dlc20_chs_kho_valkia_gift_slot_1
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.
Counters
Good against
- Infantry-sized units — bonus vs infantry 10e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Khorne: Wrathmongers, Khorngors
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens · Khorne: Bloodthirster, Soul Grinder of Khorne
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Khorne: Gorebeast Chariots of Khorne, Skullcannon
- Heavy large units — infantry-sized, mass 200e.g. Dread Maw, Thunderbarge, Steam Tank · Khorne: Slaughterbrute, Gorebeast Chariots of Khorne
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (8.61× faster), Skin Wolves (Armoured) (7.99× faster), Syreens (7.01× faster)
Loses to, at a similar price: Greatswords (1.82× slower), Har Ganeth Executioners (1.41× slower), Grave Guard (Great Weapons) (1.29× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,100 multiplayer gold. Khorne units ranked.
Match-ups people search for: Skullreapers vs Wrathmongers
Patch changes
- Custom battle: now in the Warriors of Chaos roster
Who can field it
- Khorne · Exiles of Khorne
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.