Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Skullreapers unit card

Skullreapers

Melee infantry· Dual Weapon Infantry· Tier 3· 60 models at Ultra size

Comes with Omens of Destruction – Khorne(Warhammer III)

Duel it in the combat calculator →

Skullreapers are Khorne and Warriors of Chaos melee infantry: 9,480 HP across 60 models, armour 60, melee attack 54, melee defence 42, weapon strength 64. It costs 1,100 in the campaign and in multiplayer. They come with Omens of Destruction – Khorne. Unit key wh3_dlc26_kho_inf_skullreapers. Patch 9.0.4, from the game's data tables.

Health

158 per model

9,480

top 35% of class

Armour

60

top 44% of class

Leadership

80

top 32% of class

Speed

35

top 48% of class

Melee attack

54

top 4% of class

Melee defence

42

top 33% of class

Weapon strength

44 base + 20 armour-piercing, +10 vs infantry

64

top 6% of class

Charge bonus

40

top 4% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Upgrades

Can become

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 72.8% of the game's 194 infantry units in melee. Per 1,000 gold: 283 damage per second against Chaos Warriors; it lasts 48.9 s against one unit of them.

Beats, at a similar price: Skin Wolves (8.61× faster), Skin Wolves (Armoured) (7.99× faster), Syreens (7.01× faster)

Loses to, at a similar price: Greatswords (1.82× slower), Har Ganeth Executioners (1.41× slower), Grave Guard (Great Weapons) (1.29× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,100 multiplayer gold. Khorne units ranked.

Match-ups people search for: Skullreapers vs Wrathmongers

Patch changes

Patch 9.0.3

  • Custom battle: now in the Warriors of Chaos roster

Who can field it

  • Khorne · Exiles of Khorne
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.