Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Khorngors unit card

Khorngors

Melee infantry· Halberd Infantry· Tier 2· 120 models at Ultra size

Health

80 per model

9,600

top 35% of class

Armour

60

top 44% of class

Leadership

62

bottom 31% of class

Speed

38

top 33% of class

Melee attack

18

bottom 3% of class

Melee defence

26

bottom 21% of class

Weapon strength

8 base + 20 armour-piercing, +18 vs large

28

bottom 22% of class

Charge bonus

16

bottom 40% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Woodsman

    This unit can pass through trees.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • Fury of the Skull ThroneAugmentpassive
  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Every version of Khorngors

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Khorne, Warriors of ChaosHalberd Infantry9,60012060623818262816725181wh3_dlc26_kho_inf_khorngors
BeastmenHalberd Infantry9,60012060623818262816——wh3_dlc26_bst_inf_khorngors

Who can field it

  • Exiles of Khorne
  • Warhost of the Apocalypse
  • Warherd of the One-Eye

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.