Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Total War: Warhammer III · Khorne

Khorne units

Khorne field 58 units in Total War: Warhammer III, with 3 legendary lords and 3 playable factions. Patch 9.0.4, from the game's data tables.

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Lords (9)

Heroes (6)

Melee infantry (13)

Monstrous infantry (6)

Melee cavalry (2)

Missile cavalry (1)

Monstrous cavalry (2)

Chariots (4)

War beasts (2)

Monsters (3)

Regiments of Renown (10)

Lords (9)

UnitModelsHPArmourLead.SpeedMAMDWSCostUpkeep
14,1886070354844440750187
14,640110753365505101,000250
15,84860804870555301,150275
15,470120803365555201,250312
15,600100809554554001,300325
17,60060808055505201,900475
14,44840704865404002,000225
18,58890859570465805,000625
19,44890858075506205,200650

Heroes (6)

UnitModelsHPArmourLead.SpeedMAMDWSCostUpkeep
Exalted Hero of KhornevsMelee Specialist
14,068110703360404401,000250
KaranakvsWar Beast
14,85050809555455801,100—
17,2705080655230550——
15,6008080466048460——
BloodreapervsMelee Specialist
14,04840654660353752,000200
Cultist of KhornevsMelee Specialist
111,25070653835253753,000250

Melee infantry (13)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
11209,360356035342328400100
21209,360356035341740550138
KhorngorsvsHalberd Infantry
21209,600606238182628725181
Bloodletters of KhornevsGreatsword Infantry
21008,000357538342634800200
21009,0001107528363936800200
Forsaken of KhornevsMelee Infantry
2808,0001007046321558800200
21009,0001107528303734900225
21009,0001107528363352950238
SkullreapersvsDual Weapon Infantry
3609,4806080355442641,100275
31009,2004080384234441,200300
Chosen of KhornevsAxe Infantry
38010,48013085284655481,300325
38010,48013085284649691,450363
WrathmongersvsHammer Flail Infantry
43210,0807085406046801,500375

Monstrous infantry (6)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
Chaos Furies (Khorne)vsFlying Melee Infantry
2605,2802550110361844650163
Spawn of KhornevsMonstrous Infantry
3168,768301004236231701,050263
Bloodbeasts of KhornevsMonstrous Infantry
3168,25640756538281401,100275
Minotaurs of KhornevsMonstrous Infantry
3168,70470705634271101,350338
3168,70470705634271101,350338
519,88870606665456002,000500

Melee cavalry (2)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
3608,10013075704245531,400350
4608,10013075704233531,500375

Missile cavalry (1)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
2605,4603548902221407027675169

Monstrous cavalry (2)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
Bloodcrushers of KhornevsMonstrous Cavalry
4327,90410075704034601,500375
Skullcrushers of KhornevsMonstrous Shock Cavalry
4328,35213075704442641,700425

Chariots (4)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
245,7361207078222340——850213
214,69611060683418325——950238
SkullcannonvsSiege Artillery
314,700110606830183253804181,100275
346,5601307066352770——1,300325

War beasts (2)

UnitTierModelsHPArmourLead.SpeedMAMDWSCostUpkeep
1806,080253895261222450113
2326,176306095362658750188

Monsters (3)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
3111,2507060383525375——1,300325
418,18890707555355501207201,700425
BloodthirstervsFlying Monster
517,7327080956044540——2,000500

Regiments of Renown (10)

UnitTierModelsHPArmourLead.SpeedMAMDWSRangeDmg/10sCostUpkeep
Bloodwake Berserkers (Wrathmongers)vsHammer Flail Infantry · Renown
43210,080709540735780——1,750438
310010,2003510040502652——1,000250
Hellforged Bellowers (Skullcannon)vsSiege Artillery · Renown
314,700110706850323251603611,600400
41009,200609038524344——1,500375
4327,9041008570504360——1,700425
3326,176307095453458——1,000250
517,7327090957354540——2,350588
4328,3521308570545264——1,900475
5110,8887090646938520——2,550638
48010,4801309528456346——1,800450

Best Khorne units by the numbers — the most health, damage, armour or range per kind of unit, and per 1,000 gold

Legendary lords (3)

Arbaal the Undefeated

Arbaal the Undefeated

Challengers of Khorne

Beyond the World's Edge Mountains to the north, Arbaal traverses the Skull Road, forever seeking the next worthy battle to wage in Khorne's name.

The Undefeated
  • Construction cost: -50% for Mortal Military and Defence buildings (factionwide)
  • Construction time: -50% for Mortal Military and Defence buildings (factionwide)
  • Upkeep: -10% for non-Daemonic units
  • Has access to Challenges of Khorne, allowing Arbaal to seek out difficult battles to increase Khorne's favour and gain various rewards
Skulltaker

Skulltaker

Blooded Wanderers

Deep within the jungles of Lustria, the mighty Daemon Skulltaker stalks the land, reaping the skulls of natives and invaders with equal relish.

Slayer of Kings
  • Daemons Reforged: +10% chance for destroyed Bloodletters units to be restored after battle (all armies)
  • Has access to the Cloak of Skulls, allowing the Skulltaker to empower his faction by defeating powerful Lords
  • Hero capacity: +2 for Bloodreapers
  • Upkeep: -15% for Bloodletters of Khorne and Exalted Bloodletters of Khorne units (all armies)
Skarbrand the Exiled

Skarbrand the Exiled

Exiles of Khorne

Wrathful Reaper
  • Khorne corruption: +1 (all characters)
  • Armies replenish in foreign territory
  • Blood Hosts: +1 turns to initial Bloodthirst attrition immunity
  • Blood Hosts: +2 units on creation
  • Diplomatic relations: -20 with Khornate factions

Factions (3)

Khorne mechanics

In-game description ▾

Khorne, the Blood God, rages upon his brass throne, resting atop a mountain of skulls, built from the countless heads of the great champions his followers have slain over an immeasurable number of aeons. He cares not from where blood flows so long as it is done in his name. It is not uncommon to see the warriors of Khorne fighting amongst themselves, battling to prove their skill in combat and rise higher in the eyes of their wrathful master.

To follow Khorne is to embrace violence and destruction, and to pledge utter subservience to his cause. Khorne's most favoured servants are gifted with immense powers. Some may even ascend to Daemonhood, and it is these chosen few who are tasked with bringing his wrath down upon the world. Blood for the Blood God!

Campaign

Fight battles, raze settlements and claim Skull Piles to gather tribute to the Skull Throne. Settlements will spread automatically into the ruins left in your wake – or spend Skulls to occupy them immediately. Armies are strengthened by every battle, and can summon temporary reinforcements by razing.

Battle

Khorne is a melee-focused race that excels at charging. It has no spellcasters, but Khornate Daemons are resistant to spells. Killing the enemy grants the Blood God’s favour, which can be used on army abilities.

The game's own playstyle notes for this race.

Climate

Suitable

  • Chaotic Wasteland
  • Frozen
  • Mountain
  • Wasteland

Unpleasant

  • Desert
  • Temperate Island
  • Jungle
  • Savannah
  • Temperate

Uninhabitable

  • Magical Forest
  • Ocean
  • Undead Wasteland

How settling Khorne fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.