Total War: Warhammer III · Khorne
Khorne units
Khorne field 58 units in Total War: Warhammer III, with 3 legendary lords and 3 playable factions. Patch 9.0.4, from the game's data tables.
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Lords (9)
Heroes (6)
Melee infantry (13)
120Marauders of Khorne
120Marauders of Khorne (Dual Weapons)
120Khorngors
100Bloodletters of Khorne
100Chaos Warriors of Khorne
80Forsaken of Khorne
100Chaos Warriors of Khorne (Halberds)
100Chaos Warriors of Khorne (Dual Weapons)
60Skullreapers
100Exalted Bloodletters of Khorne
80Chosen of Khorne
80Chosen of Khorne (Dual Weapons)
32Wrathmongers
Monstrous infantry (6)
Melee cavalry (2)
Missile cavalry (1)
Monstrous cavalry (2)
Chariots (4)
War beasts (2)
Monsters (3)
Regiments of Renown (10)
32Bloodwake Berserkers (Wrathmongers)
100Brutes of the Hound (Marauder Berserkers)
1Hellforged Bellowers (Skullcannon)
100Hellforged Host (Exalted Bloodletters of Khorne)
32Heralds of Khorne's Fury (Bloodcrushers of Khorne)
32Hounds of the Blood Hunt (Flesh Hounds of Khorne)
1Khorne’s Bloody Fist (Bloodthirster)
32Knights of the Brazen Throne (Skullcrushers of Khorne)
1The Bloodbrute Behemoth (Ghorgon)
80The Slaughtergard (Chosen of Khorne – Halberds)
Lords (9)
| Unit | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4,188 | 60 | 70 | 35 | 48 | 44 | 440 | 750 | 187 | |
| 1 | 4,640 | 110 | 75 | 33 | 65 | 50 | 510 | 1,000 | 250 | |
| 1 | 5,848 | 60 | 80 | 48 | 70 | 55 | 530 | 1,150 | 275 | |
| 1 | 5,470 | 120 | 80 | 33 | 65 | 55 | 520 | 1,250 | 312 | |
| 1 | 5,600 | 100 | 80 | 95 | 54 | 55 | 400 | 1,300 | 325 | |
| 1 | 7,600 | 60 | 80 | 80 | 55 | 50 | 520 | 1,900 | 475 | |
| 1 | 4,448 | 40 | 70 | 48 | 65 | 40 | 400 | 2,000 | 225 | |
| 1 | 8,588 | 90 | 85 | 95 | 70 | 46 | 580 | 5,000 | 625 | |
| 1 | 9,448 | 90 | 85 | 80 | 75 | 50 | 620 | 5,200 | 650 |
Heroes (6)
| Unit | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4,068 | 110 | 70 | 33 | 60 | 40 | 440 | 1,000 | 250 | |
| 1 | 4,850 | 50 | 80 | 95 | 55 | 45 | 580 | 1,100 | — | |
| 1 | 7,270 | 50 | 80 | 65 | 52 | 30 | 550 | — | — | |
| 1 | 5,600 | 80 | 80 | 46 | 60 | 48 | 460 | — | — | |
| 1 | 4,048 | 40 | 65 | 46 | 60 | 35 | 375 | 2,000 | 200 | |
| 1 | 11,250 | 70 | 65 | 38 | 35 | 25 | 375 | 3,000 | 250 |
Melee infantry (13)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 120 | 9,360 | 35 | 60 | 35 | 34 | 23 | 28 | 400 | 100 | |
| 2 | 120 | 9,360 | 35 | 60 | 35 | 34 | 17 | 40 | 550 | 138 | |
| 2 | 120 | 9,600 | 60 | 62 | 38 | 18 | 26 | 28 | 725 | 181 | |
| 2 | 100 | 8,000 | 35 | 75 | 38 | 34 | 26 | 34 | 800 | 200 | |
| 2 | 100 | 9,000 | 110 | 75 | 28 | 36 | 39 | 36 | 800 | 200 | |
| 2 | 80 | 8,000 | 100 | 70 | 46 | 32 | 15 | 58 | 800 | 200 | |
| 2 | 100 | 9,000 | 110 | 75 | 28 | 30 | 37 | 34 | 900 | 225 | |
| 2 | 100 | 9,000 | 110 | 75 | 28 | 36 | 33 | 52 | 950 | 238 | |
| 3 | 60 | 9,480 | 60 | 80 | 35 | 54 | 42 | 64 | 1,100 | 275 | |
| 3 | 100 | 9,200 | 40 | 80 | 38 | 42 | 34 | 44 | 1,200 | 300 | |
| 3 | 80 | 10,480 | 130 | 85 | 28 | 46 | 55 | 48 | 1,300 | 325 | |
| 3 | 80 | 10,480 | 130 | 85 | 28 | 46 | 49 | 69 | 1,450 | 363 | |
| 4 | 32 | 10,080 | 70 | 85 | 40 | 60 | 46 | 80 | 1,500 | 375 |
Monstrous infantry (6)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 60 | 5,280 | 25 | 50 | 110 | 36 | 18 | 44 | 650 | 163 | |
| 3 | 16 | 8,768 | 30 | 100 | 42 | 36 | 23 | 170 | 1,050 | 263 | |
| 3 | 16 | 8,256 | 40 | 75 | 65 | 38 | 28 | 140 | 1,100 | 275 | |
| 3 | 16 | 8,704 | 70 | 70 | 56 | 34 | 27 | 110 | 1,350 | 338 | |
| 3 | 16 | 8,704 | 70 | 70 | 56 | 34 | 27 | 110 | 1,350 | 338 | |
| 5 | 1 | 9,888 | 70 | 60 | 66 | 65 | 45 | 600 | 2,000 | 500 |
Melee cavalry (2)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 60 | 8,100 | 130 | 75 | 70 | 42 | 45 | 53 | 1,400 | 350 | |
| 4 | 60 | 8,100 | 130 | 75 | 70 | 42 | 33 | 53 | 1,500 | 375 |
Missile cavalry (1)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 60 | 5,460 | 35 | 48 | 90 | 22 | 21 | 40 | 70 | 27 | 675 | 169 |
Monstrous cavalry (2)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 32 | 7,904 | 100 | 75 | 70 | 40 | 34 | 60 | 1,500 | 375 | |
| 4 | 32 | 8,352 | 130 | 75 | 70 | 44 | 42 | 64 | 1,700 | 425 |
Chariots (4)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5,736 | 120 | 70 | 78 | 22 | 23 | 40 | — | — | 850 | 213 | |
| 2 | 1 | 4,696 | 110 | 60 | 68 | 34 | 18 | 325 | — | — | 950 | 238 | |
| 3 | 1 | 4,700 | 110 | 60 | 68 | 30 | 18 | 325 | 380 | 418 | 1,100 | 275 | |
| 3 | 4 | 6,560 | 130 | 70 | 66 | 35 | 27 | 70 | — | — | 1,300 | 325 |
War beasts (2)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 80 | 6,080 | 25 | 38 | 95 | 26 | 12 | 22 | 450 | 113 | |
| 2 | 32 | 6,176 | 30 | 60 | 95 | 36 | 26 | 58 | 750 | 188 |
Monsters (3)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 1 | 11,250 | 70 | 60 | 38 | 35 | 25 | 375 | — | — | 1,300 | 325 | |
| 4 | 1 | 8,188 | 90 | 70 | 75 | 55 | 35 | 550 | 120 | 720 | 1,700 | 425 | |
| 5 | 1 | 7,732 | 70 | 80 | 95 | 60 | 44 | 540 | — | — | 2,000 | 500 |
Regiments of Renown (10)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 32 | 10,080 | 70 | 95 | 40 | 73 | 57 | 80 | — | — | 1,750 | 438 | |
| 3 | 100 | 10,200 | 35 | 100 | 40 | 50 | 26 | 52 | — | — | 1,000 | 250 | |
| 3 | 1 | 4,700 | 110 | 70 | 68 | 50 | 32 | 325 | 160 | 361 | 1,600 | 400 | |
| 4 | 100 | 9,200 | 60 | 90 | 38 | 52 | 43 | 44 | — | — | 1,500 | 375 | |
| 4 | 32 | 7,904 | 100 | 85 | 70 | 50 | 43 | 60 | — | — | 1,700 | 425 | |
| 3 | 32 | 6,176 | 30 | 70 | 95 | 45 | 34 | 58 | — | — | 1,000 | 250 | |
| 5 | 1 | 7,732 | 70 | 90 | 95 | 73 | 54 | 540 | — | — | 2,350 | 588 | |
| 4 | 32 | 8,352 | 130 | 85 | 70 | 54 | 52 | 64 | — | — | 1,900 | 475 | |
| 5 | 1 | 10,888 | 70 | 90 | 64 | 69 | 38 | 520 | — | — | 2,550 | 638 | |
| 4 | 80 | 10,480 | 130 | 95 | 28 | 45 | 63 | 46 | — | — | 1,800 | 450 |
Best Khorne units by the numbers — the most health, damage, armour or range per kind of unit, and per 1,000 gold
Legendary lords (3)

Arbaal the Undefeated
Challengers of Khorne
Beyond the World's Edge Mountains to the north, Arbaal traverses the Skull Road, forever seeking the next worthy battle to wage in Khorne's name.
- Construction cost: -50% for Mortal Military and Defence buildings (factionwide)
- Construction time: -50% for Mortal Military and Defence buildings (factionwide)
- Upkeep: -10% for non-Daemonic units
- Has access to Challenges of Khorne, allowing Arbaal to seek out difficult battles to increase Khorne's favour and gain various rewards
- Construction cost: -50% for Mortal Military and Defence buildings (factionwide)
- Construction time: -50% for Mortal Military and Defence buildings (factionwide)
- Upkeep: -10% for non-Daemonic units
- Has access to Challenges of Khorne, allowing Arbaal to seek out difficult battles to increase Khorne's favour and gain various rewards

Skulltaker
Blooded Wanderers
Deep within the jungles of Lustria, the mighty Daemon Skulltaker stalks the land, reaping the skulls of natives and invaders with equal relish.
- Daemons Reforged: +10% chance for destroyed Bloodletters units to be restored after battle (all armies)
- Has access to the Cloak of Skulls, allowing the Skulltaker to empower his faction by defeating powerful Lords
- Hero capacity: +2 for Bloodreapers
- Upkeep: -15% for Bloodletters of Khorne and Exalted Bloodletters of Khorne units (all armies)
- Daemons Reforged: +10% chance for destroyed Bloodletters units to be restored after battle (all armies)
- Has access to the Cloak of Skulls, allowing the Skulltaker to empower his faction by defeating powerful Lords
- Hero capacity: +2 for Bloodreapers
- Upkeep: -15% for Bloodletters of Khorne and Exalted Bloodletters of Khorne units (all armies)

Skarbrand the Exiled
Exiles of Khorne
- Khorne corruption: +1 (all characters)
- Armies replenish in foreign territory
- Blood Hosts: +1 turns to initial Bloodthirst attrition immunity
- Blood Hosts: +2 units on creation
- Diplomatic relations: -20 with Khornate factions
- Khorne corruption: +1 (all characters)
- Armies replenish in foreign territory
- Blood Hosts: +1 turns to initial Bloodthirst attrition immunity
- Blood Hosts: +2 units on creation
- Diplomatic relations: -20 with Khornate factions
Factions (3)

Khorne mechanics
In-game description ▾
Khorne, the Blood God, rages upon his brass throne, resting atop a mountain of skulls, built from the countless heads of the great champions his followers have slain over an immeasurable number of aeons. He cares not from where blood flows so long as it is done in his name. It is not uncommon to see the warriors of Khorne fighting amongst themselves, battling to prove their skill in combat and rise higher in the eyes of their wrathful master.
To follow Khorne is to embrace violence and destruction, and to pledge utter subservience to his cause. Khorne's most favoured servants are gifted with immense powers. Some may even ascend to Daemonhood, and it is these chosen few who are tasked with bringing his wrath down upon the world. Blood for the Blood God!
Campaign
Fight battles, raze settlements and claim Skull Piles to gather tribute to the Skull Throne. Settlements will spread automatically into the ruins left in your wake – or spend Skulls to occupy them immediately. Armies are strengthened by every battle, and can summon temporary reinforcements by razing.
Battle
Khorne is a melee-focused race that excels at charging. It has no spellcasters, but Khornate Daemons are resistant to spells. Killing the enemy grants the Blood God’s favour, which can be used on army abilities.
The game's own playstyle notes for this race.
Climate
Suitable
Chaotic Wasteland
Frozen
Mountain
Wasteland
Unpleasant
Desert
Temperate Island
Jungle
Savannah
Temperate
Uninhabitable
Magical Forest
Ocean
Undead Wasteland
How settling Khorne fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.















