Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Brutes of the Hound (Marauder Berserkers) unit card

Brutes of the Hound (Marauder Berserkers)

Melee infantry· Dual Axe Infantry· Tier 3· 100 models at Ultra sizeRegiment of Renown

Health

102 per model

10,200

top 18% of class

Armour

35

bottom 45% of class

Leadership

100

top 5% of class

Speed

40

top 26% of class

Melee attack

50

top 7% of class

Melee defence

26

bottom 21% of class

Weapon strength

39 base + 13 armour-piercing, +5 vs infantry

52

top 15% of class

Charge bonus

42

top 2% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

  • Unbreakable

    This unit does not suffer any form of leadership loss and will never rout.

Abilities

  • BerserkAugment · +13 Melee Attack, +20 Physical Resistance…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Exiles of Khorne
  • World Walkers
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.