
Chaos Warshrine of Khorne
Monster· Support Monster· Tier 3· 1 model at Ultra size
Comes with Champions of Chaos(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Chaos Warshrine of Khorne is Warriors of Chaos and Khorne monster: 11,250 HP, armour 70, melee attack 35, melee defence 25, weapon strength 375. It costs 1,300 in the campaign (Warriors of Chaos factions pay 1,950) and 1,300 in multiplayer. It comes with Champions of Chaos. Unit key wh3_dlc20_chs_mon_warshrine_mkho. Patch 9.0.4, from the game's data tables.
Health
11,250
Armour
70
Leadership
60
Speed
38
Melee attack
35
Melee defence
25
Weapon strength
250 base + 125 armour-piercing
375
Charge bonus
25
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Mark of Khorne
A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence
Abilities
- Giver of Furious GloryAugment (Area) · +15% Armour-Piercing Weapon Damage, +15% Base Weapon Damage…passiveGiver of Furious GloryAugment (Area)+15% Armour-Piercing Weapon Damage+15% Base Weapon Damage+15% Damage ResistanceEffect intensity increases with each nearby entity death.Passive · Range 35 mKhorne blesses his warriors for every enemy slain, feasting on their suffering and screams.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
- Favour of the Ruinous PowersAugment (Area) · +10 LeadershippassiveFavour of the Ruinous PowersAugment (Area)+10 LeadershipPassive · Range 35 mWhen the Dark Gods bless the faithful assembled from atop their mighty battle-altars, loyalty is assured forevermore.
- FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Counters
Good against
- Units weak to fire — flaming melee attackse.g. Malevolent Treeman, Chaos Frost Dragon, Treeman
- Light infantry-sized units — large, mass 4,100e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Warriors of Chaos: Chosen of Nurgle, Chosen of Slaanesh
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Warriors of Chaos: Dragon Ogre Shaggoth, Dragon Ogres
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Cauldron of a Thousand Poxes (3.83× faster), Exalted Flamer of Tzeentch (3.01× faster), Bastiladon (Solar Engine) (1.21× faster)
Loses to, at a similar price: Treeman (6.82× slower), Curs'd Ettin (5.07× slower), Feral Carnosaur (4.30× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,300 multiplayer gold. Warriors of Chaos units ranked.
Who can field it
- Khorne · Exiles of Khorne
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.