Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Chaos Furies (Khorne) unit card

Chaos Furies (Khorne)

Monstrous infantry· Flying Melee Infantry· Tier 2· 60 models at Ultra size

Health

88 per model

5,280

bottom 9% of class

Armour

25

bottom 14% of class

Leadership

50

bottom 13% of class

Speed

110

top 4% of class

Melee attack

36

top 48% of class

Melee defence

18

bottom 2% of class

Weapon strength

32 base + 12 armour-piercing

44

bottom 2% of class

Charge bonus

24

bottom 20% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Can Fly

    This unit can fly.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

Abilities

  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Legion of Chaos
  • Exiles of Khorne
  • Warhost of the Apocalypse

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_pro_kho_inf_chaos_furies_0).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.