
Soul Grinder of Khorne
Monster· Monster· Tier 4· 1 model at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Soul Grinder of Khorne is Khorne and Daemons of Chaos monster: 8,188 HP, armour 90, melee attack 55, melee defence 35, weapon strength 550, range 120 m, missile damage 720 per 10 s for the whole unit. It costs 1,700 in the campaign (Warriors of Chaos factions pay 2,850) and 1,700 in multiplayer. Unit key wh3_main_kho_mon_soul_grinder_0. Patch 9.0.4, from the game's data tables.
Health
8,188
Armour
90
Leadership
70
Speed
75
Melee attack
55
Melee defence
35
Weapon strength
165 base + 385 armour-piercing
550
Charge bonus
50
Ranged
Range
120 m
Ammunition
40
Missile damage
30 base + 90 AP, 3 projectiles per shot
120
Reload time
5 s
Damage per 10 s
720
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
- Daemonic
Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity
- Fire Whilst Moving
This unit can fire while on the move.
Abilities
- Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
- Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Counters
Good against
- Heavily armoured units — 385 of 550 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Khorne: Skullcrushers of Khorne, Gorebeast Chariots of Khorne
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens · Khorne: Bloodthirster, Bloodcrushers of Khorne
- Units weak to fire — flaming melee attackse.g. Malevolent Treeman, Chaos Frost Dragon, Treeman
- Lightly armoured units without shields — 720 missile damage per 10 s (whole unit)e.g. Curs'd Ettin, Exalted Plaguebearers of Nurgle, Zombies · Khorne: Exalted Bloodletters of Khorne, Spawn of Khorne
- Light infantry-sized units — large, mass 4,000e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Khorne: Khorngors, Skullreapers
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Khorne: Bloodthirster, Minotaurs of Khorne (Great Weapons)
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Khorne: Bloodthirster, Skullcannon
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Cauldron of a Thousand Poxes (11.73× faster), Exalted Flamer of Tzeentch (4.63× faster), Bastiladon (Solar Engine) (3.72× faster)
Loses to, at a similar price: Curs'd Ettin (2.75× slower), Terracotta Sentinel (2.31× slower), Chaos Giant (2.28× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,700 multiplayer gold. Khorne units ranked.
Patch changes
- Campaign cost1,750 → 1,700(-50)
- Multiplayer cost1,750 → 1,700(-50)
- Upkeep438 → 425(-13)
Who can field it
- Daemons of Chaos · Legion of Chaos
- Khorne · Exiles of Khorne
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.