
Knights of the Brazen Throne (Skullcrushers of Khorne)
Monstrous cavalry· Monstrous Shock Cavalry· Tier 4· 32 models at Ultra sizeRegiment of Renown
Comes with Champions of Chaos(Warhammer III)
Health
261 per model
8,352
Armour
130
Leadership
85
Speed
70
Melee attack
54
Melee defence
52
Weapon strength
19 base + 45 armour-piercing, +10 vs infantry
64
Charge bonus
70
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Khorne
A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence
Abilities
Murderous ChargeAugment · +30% Charge Speed, +20% Acceleration…passiveMurderous ChargeAugment+30% Charge Speed+20% Acceleration+40% Charge Bonus+50% MassPassive · Cooldown 30 s · Duration 25 sAll in the path of this murderous rampage will have little chance to react before being trampled into a fine red mist.
FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Who can field it
- Exiles of Khorne
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.