
Hellforged Host (Exalted Bloodletters of Khorne)
Melee infantry· Greatsword Infantry· Tier 4· 100 models at Ultra sizeRegiment of Renown
Health
92 per model
9,200
Armour
60
Leadership
90
Speed
38
Melee attack
52
Melee defence
43
Weapon strength
13 base + 31 armour-piercing, +13 vs infantry
44
Charge bonus
36
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Daemonic
Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
Hungering BladesAugment · +5 Melee Attack, +20% Armour-Piercing Weapon Damage…passiveHungering BladesAugment+5 Melee Attack+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveQuench the soil in blood; every drop is but murderous motivation!
Who can field it
- Legion of Chaos
- Exiles of Khorne
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.