Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Cultist of Khorne unit card

Cultist of Khorne

Hero· Melee Specialist· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Cultist of Khorne is Khorne hero: 4,068 HP, armour 75, melee attack 55, melee defence 40, weapon strength 420. It costs 2,000 in the campaign and 700 in multiplayer. Unit key wh3_main_kho_cha_cultist_0. Patch 9.0.4, from the game's data tables.

Health

4,068

bottom 40% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

75

top 40% of class

Leadership

65

top 50% of class

Speed

44

bottom 36% of class

Melee attack

55

top 15% of class

Melee defence

40

top 42% of class

Weapon strength

275 base + 145 armour-piercing

420

top 28% of class

Charge bonus

45

top 37% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • Gate of KhorneSummon Unit · Summons a unit of Bloodletters, Summoned units degrade over timeactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Cultist of Khorne skill tree

32 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Cultist of Khorne's skills

  1. Chaos Steed
  2. Chaos Warshrine
  3. Hates Slaanesh
  4. Gate of Khorne
  5. Greater Gate of Khorne
  6. Thick Skin
  7. Brass Collar
  8. Immortality
  9. Mentor
  1. Brutal Charge
  2. Devastating Charge
  3. Thick-Skinned
  4. Hard to Hit
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Scarred Veteran
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Provocateur
  2. Symbols of Khorne
  3. War is Prayer
  1. Men of the Hound
  2. Murderous Sycophant
  3. Aspirant
  1. Replenish Troops
  2. Spread Corruption
  3. Damage Walls
  4. Wound
  5. Hinder Replenishment
  6. Specialist

Every version of Cultist of Khorne

3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
KhorneMelee Specialist4,06817565445540420452,000250wh3_main_kho_cha_cultist_0
KhorneMelee Specialist4,47619565785540420602,000250wh3_main_kho_cha_cultist_1
KhorneMelee Specialist11,25017065383525375253,000250wh3_dlc20_kho_cha_cultist_mkho_warshrine

Who can field it

  • Khorne · Exiles of Khorne

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 2 summoned or scripted copies of this unit that no building or mercenary pool recruits (wh3_main_pro_kho_cha_cultist_0, wh3_main_pro_kho_cha_cultist_1).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.