Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Khorne’s Bloody Fist (Bloodthirster) unit card

Khorne’s Bloody Fist (Bloodthirster)

Monster· Flying Monster· Tier 5· 1 model at Ultra sizeRegiment of Renown

Duel it in the combat calculator →

Khorne’s Bloody Fist (Bloodthirster) is Khorne, Daemons of Chaos and Warriors of Chaos monster: 7,732 HP, armour 70, melee attack 73, melee defence 54, weapon strength 540. It costs 2,350 in the campaign and in multiplayer. Unit key wh3_twa08_kho_mon_bloodthirster_0_ror. Patch 9.0.4, from the game's data tables.

Health

7,732

bottom 39% of class

Armour

70

bottom 45% of class

Leadership

90

top 14% of class

Speed

95

top 14% of class

Melee attack

73

top 3% of class

Melee defence

54

top 7% of class

Weapon strength

160 base + 380 armour-piercing, +35 vs large

540

top 22% of class

Charge bonus

55

top 31% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Can Fly

    This unit can fly.

Abilities

  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • GoreshellAugment · +10% Damage Resistancepassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 71.7% of the game's 99 monsters units in melee. Per 1,000 gold: 28.6 damage per second against Chaos Warriors; it lasts 43.3 s against one unit of them.

Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (7.07× faster), Ancient Stegadon (6.72× faster), Khemrian Warsphinx (3.64× faster)

Loses to, at a similar price: Arachnarok Spider (1.64× slower), K'daai Destroyer (1.54× slower), Soul Grinder of Slaanesh (1.53× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,350 multiplayer gold. Khorne units ranked.

Who can field it

  • Daemons of Chaos · Legion of Chaos
  • Khorne · Exiles of Khorne
  • Warriors of Chaos · Warhost of the Apocalypse · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.