Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Sign in
Chaos Warriors of Khorne (Halberds) unit card

Chaos Warriors of Khorne (Halberds)

Melee infantry· Halberd Infantry· Tier 2· 100 models at Ultra size

Comes with Champions of Chaos(Warhammer III)

Health

90 per model

9,000

bottom 48% of class

Armour

110

top 10% of class

Leadership

75

top 46% of class

Speed

28

bottom 7% of class

Melee attack

30

bottom 31% of class

Melee defence

37

top 44% of class

Weapon strength

10 base + 24 armour-piercing, +19 vs large

34

bottom 45% of class

Charge bonus

10

bottom 19% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Exiles of Khorne
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.