Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Slaughtergard (Chosen of Khorne – Halberds) unit card

The Slaughtergard (Chosen of Khorne – Halberds)

Melee infantry· Halberd Infantry· Tier 4· 80 models at Ultra sizeRegiment of Renown

Comes with Omens of Destruction – Khorne(Warhammer III)

Duel it in the combat calculator →

The Slaughtergard (Chosen of Khorne – Halberds) are Warriors of Chaos and Khorne melee infantry: 10,480 HP across 80 models, armour 130, melee attack 45, melee defence 63, weapon strength 46. It costs 1,800 in the campaign and in multiplayer. They come with Omens of Destruction – Khorne. Unit key wh3_dlc26_chs_inf_chosen_mkho_ror. Patch 9.0.4, from the game's data tables.

Health

131 per model

10,480

top 15% of class

Armour

130

top 1% of class

Leadership

95

top 8% of class

Speed

28

bottom 7% of class

Melee attack

45

top 15% of class

Melee defence

63

top 2% of class

Weapon strength

15 base + 31 armour-piercing, +26 vs large

46

top 24% of class

Charge bonus

16

bottom 40% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

  • Unyielding Assault

    This unit can never have its Melee Attack reduced during battle.

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 61.3% of the game's 194 infantry units in melee. Per 1,000 gold: 129.3 damage per second against Chaos Warriors; it lasts 200.1 s against one unit of them.

Beats, at a similar price: Lahmian Handmaidens (Death) (2.74× faster), Phoenix Guard (2.71× faster), Black Guard of Naggarond (2.37× faster)

Loses to, at a similar price: Swordmasters of Hoeth (1.63× slower), Chosen of Khorne (Dual Weapons) (1.44× slower), Putrid Blightkings (1.44× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,800 multiplayer gold. Warriors of Chaos units ranked.

Who can field it

  • Khorne · Exiles of Khorne
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.