Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
The Slaughtergard (Chosen of Khorne – Halberds) unit card

The Slaughtergard (Chosen of Khorne – Halberds)

Melee infantry· Halberd Infantry· Tier 4· 80 models at Ultra sizeRegiment of Renown

Health

131 per model

10,480

top 15% of class

Armour

130

top 1% of class

Leadership

95

top 8% of class

Speed

28

bottom 7% of class

Melee attack

45

top 15% of class

Melee defence

63

top 2% of class

Weapon strength

15 base + 31 armour-piercing, +26 vs large

46

top 24% of class

Charge bonus

16

bottom 40% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

  • Unyielding Assault

    This unit can never have its Melee Attack reduced during battle.

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Exiles of Khorne
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.