
The Slaughtergard (Chosen of Khorne – Halberds)
Melee infantry· Halberd Infantry· Tier 4· 80 models at Ultra sizeRegiment of Renown
Comes with Omens of Destruction – Khorne(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
The Slaughtergard (Chosen of Khorne – Halberds) are Warriors of Chaos and Khorne melee infantry: 10,480 HP across 80 models, armour 130, melee attack 45, melee defence 63, weapon strength 46. It costs 1,800 in the campaign and in multiplayer. They come with Omens of Destruction – Khorne. Unit key wh3_dlc26_chs_inf_chosen_mkho_ror. Patch 9.0.4, from the game's data tables.
Health
131 per model
10,480
Armour
130
Leadership
95
Speed
28
Melee attack
45
Melee defence
63
Weapon strength
15 base + 31 armour-piercing, +26 vs large
46
Charge bonus
16
Attributes
- Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.
- Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Mark of Khorne
A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence
- Unyielding Assault
This unit can never have its Melee Attack reduced during battle.
Abilities
- FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Counters
Good against
- Large units — bonus vs large 26e.g. Rogue Idol, Dread Saurian, Khemric Titan · Warriors of Chaos: Chaos Giant, Chaos Warshrine of Nurgle
- Heavily armoured units — 31 of 46 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Warriors of Chaos: Chaos Knights of Khorne, Chosen of Khorne
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens
- Units weak to fire — flaming melee attackse.g. Malevolent Treeman, Chaos Frost Dragon, Treeman
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Warriors of Chaos: Gorebeast Chariots, Chaos Chariots of Khorne
- Armour-piercing — armour 130e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Warriors of Chaos: Chaos Giant, Dragon Ogre Shaggoth
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Lahmian Handmaidens (Death) (2.74× faster), Phoenix Guard (2.71× faster), Black Guard of Naggarond (2.37× faster)
Loses to, at a similar price: Swordmasters of Hoeth (1.63× slower), Chosen of Khorne (Dual Weapons) (1.44× slower), Putrid Blightkings (1.44× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,800 multiplayer gold. Warriors of Chaos units ranked.
Who can field it
- Khorne · Exiles of Khorne
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.