The Slaughtergard (Chosen of Khorne – Halberds)
Melee infantry· Halberd Infantry· Tier 4· 80 models at Ultra sizeRegiment of Renown
Health
131 per model
10,480
Armour
130
Leadership
95
Speed
28
Melee attack
45
Melee defence
63
Weapon strength
15 base + 31 armour-piercing, +26 vs large
46
Charge bonus
16
Attributes

Charge Defence vs. Large
When bracing, this unit negates the charge bonus of any large attacker.

Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Khorne
A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Unyielding Assault
This unit can never have its Melee Attack reduced during battle.
Abilities
FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passiveFrenzyAugment+10% Charge Bonus+10 Melee Attack+10% Armour-Piercing Weapon Damage+10% Base Weapon DamagePassiveSome warriors care not for their own personal safety, and so work themselves into a whirlwind of destruction and mindless violence!
Who can field it
- Exiles of Khorne
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.