Chaos Warshrine of Nurgle
Monster· Support Monster· Tier 3· 1 model at Ultra size
Health
12,376
Armour
60
Leadership
60
Speed
38
Melee attack
30
Melee defence
35
Weapon strength
250 base + 125 armour-piercing
375
Charge bonus
25
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Mark of Nurgle
A unit with the Mark of Nurgle has: Poison Contact Effect Increased Hit Points Increased Melee Defence Reduced Melee Attack
Abilities
Giver of Abundant GloryAugment (Area) · Effect intensity increases with each nearby entity death.passiveGiver of Abundant GloryAugment (Area)Effect intensity increases with each nearby entity death.Passive · Range 35 mWhere bodies fall, life springs once more, healing the wounded among the warriors of Nurgle.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Favour of the Ruinous PowersAugment (Area) · +10 LeadershippassiveFavour of the Ruinous PowersAugment (Area)+10 LeadershipPassive · Range 35 mWhen the Dark Gods bless the faithful assembled from atop their mighty battle-altars, loyalty is assured forevermore.
Who can field it
- Poxmakers of Nurgle
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.