Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Skarbrand the Exiled unit card

Skarbrand the Exiled

Lord· Lord· 1 model at Ultra size

Health

9,448

top 5% of class

Armour

90

top 37% of class

Leadership

85

top 12% of class

Speed

80

top 39% of class

Melee attack

75

top 1% of class

Melee defence

50

top 31% of class

Weapon strength

185 base + 435 armour-piercing

620

top 1% of class

Charge bonus

65

top 21% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Abilities

  • Bellow of Endless FuryMagic Missileactive
  • Rage EmbodiedHex (Area)active
  • Wrathful ReaperAugment · +50% Armour-Piercing Weapon Damage, +50% Base Weapon Damageactive
  • Fuelled by RageAugment · +25% Armour-Piercing Weapon Damage, +25% Base Weapon Damagepassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Defeat trait

Beat Skarbrand the Exiled in battle and your lord can earn the trait

Bloodquencher

  • Charge bonus: +5 (Lord's army)
  • Weapon strength: +8% (Lord's army)

The permanent return of the Exiled One has been, if not prevented, then seriously hampered in its progress by a detailed defeat in battle.

All legendary lord defeat traits

Skarbrand the Exiled skill tree

58 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Blood God's Vigour
  2. Hates Slaanesh
  3. Thick Skin
  4. Brass Collar
  5. Chosen Destroyer
  6. Army of Renown
  7. Mentor
  1. Rage Incarnate
  2. Restless Fury
  3. Wrathful Reaper
  4. Drinker of Blood
  5. Anarchy of Madness
  6. Locus of Endless War
  1. Brutal Charge
  2. Maim!
  3. Kill!
  4. Destroy!
  5. Slaughter!
  6. Bellow of Endless Fury
  7. Murder!
  8. Hunt!
  9. Cleave!
  10. Crush!
  11. Fuelled by Rage
  1. Inspiring Presence
  2. Skulltakers
  3. Bloodsoaked Champions
  4. Ferocious Hunters
  5. Hellforged Engines
  6. Harbingers of Death
  7. Kill for Khorne
  8. Khorne's Chosen
  9. Rush to Slaughter
  10. Overwhelming Stampede
  11. Forged in Blood
  12. Revel in Slaughter
  1. Route Marcher
  2. Route Marcher
  3. Despoilers
  4. Corruption
  5. Serve or Die
  6. Call to Bloodletting
  7. Devoted of Chaos
  8. Premonition
  9. Ruination
  10. Blood Feast
  11. Unholy Resilience
  12. Unholy Resilience
  13. Lightning Strike
  14. Lightning Strike
  15. Foetid Gallipot
  16. Sustained by Slaughter
  17. Blessed by Evil
  18. Despoilers
  19. Premonition
  20. Relentless Advance
  21. Driven by Rage
  22. Renowned & Feared

Who can field it

  • Exiles of Khorne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.