Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Bloodbeasts of Khorne unit card

Bloodbeasts of Khorne

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Comes with Omens of Destruction – Khorne(Warhammer III)

Duel it in the combat calculator →

Bloodbeasts of Khorne are Khorne and Warriors of Chaos monstrous infantry: 8,256 HP across 16 models, armour 40, melee attack 38, melee defence 28, weapon strength 140. It costs 1,100 in the campaign and in multiplayer. They come with Omens of Destruction – Khorne. Unit key wh3_dlc26_kho_mon_bloodbeast_of_khorne. Patch 9.0.4, from the game's data tables.

Health

516 per model

8,256

bottom 49% of class

Armour

40

bottom 32% of class

Leadership

75

top 28% of class

Speed

65

top 23% of class

Melee attack

38

top 35% of class

Melee defence

28

bottom 20% of class

Weapon strength

65 base + 75 armour-piercing

140

top 8% of class

Charge bonus

50

top 10% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 42.8% of the game's 70 monstrous infantry units in melee. Per 1,000 gold: 101.3 damage per second against Chaos Warriors; it lasts 24.8 s against one unit of them.

Beats, at a similar price: Flamers of Tzeentch (7.10× faster), Ushabti (Great Bows) (3.69× faster), Leadbelchers (3.66× faster)

Loses to, at a similar price: Plague Ogres (Great Weapons) (2.07× slower), Maneaters (Great Weapons) (1.68× slower), Oceanids (1.65× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,100 multiplayer gold. Khorne units ranked.

Who can field it

  • Khorne · Exiles of Khorne
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.