Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Bloodbeasts of Khorne unit card

Bloodbeasts of Khorne

Monstrous infantry· Monstrous Infantry· Tier 3· 16 models at Ultra size

Health

516 per model

8,256

bottom 49% of class

Armour

40

bottom 32% of class

Leadership

75

top 28% of class

Speed

65

top 23% of class

Melee attack

38

top 35% of class

Melee defence

28

bottom 20% of class

Weapon strength

65 base + 75 armour-piercing

140

top 8% of class

Charge bonus

50

top 10% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Exiles of Khorne
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.