Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Heralds of Khorne's Fury (Bloodcrushers of Khorne) unit card

Heralds of Khorne's Fury (Bloodcrushers of Khorne)

Monstrous cavalry· Monstrous Cavalry· Tier 4· 32 models at Ultra sizeRegiment of Renown

Health

247 per model

7,904

top 29% of class

Armour

100

top 50% of class

Leadership

85

top 13% of class

Speed

70

bottom 11% of class

Melee attack

50

top 21% of class

Melee defence

43

top 24% of class

Weapon strength

18 base + 42 armour-piercing, +18 vs infantry

60

bottom 16% of class

Charge bonus

55

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • HellbladeAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive
  • Mantle of ImmolationHex (Area) · -5 Melee Defence, -20 Weakness to Fire Damagepassive

Who can field it

  • Legion of Chaos
  • Exiles of Khorne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.