
Heralds of Khorne's Fury (Bloodcrushers of Khorne)
Monstrous cavalry· Monstrous Cavalry· Tier 4· 32 models at Ultra sizeRegiment of Renown
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Heralds of Khorne's Fury (Bloodcrushers of Khorne) are Khorne and Daemons of Chaos monstrous cavalry: 7,904 HP across 32 models, armour 100, melee attack 50, melee defence 43, weapon strength 60. It costs 1,700 in the campaign and in multiplayer. Unit key wh3_twa07_kho_cav_bloodcrushers_ror_0. Patch 9.0.4, from the game's data tables.
Health
247 per model
7,904
Armour
100
Leadership
85
Speed
70
Melee attack
50
Melee defence
43
Weapon strength
18 base + 42 armour-piercing, +18 vs infantry
60
Charge bonus
55
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Daemonic
Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
- Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
- HellbladeAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon DamagepassiveHellbladeAugment+20% Armour-Piercing Weapon Damage+20% Base Weapon DamagePassiveThe shrieking swords of the Horned Ones become more effective the longer the battle rages and the greater the number of piteous souls they harvest.
- Mantle of ImmolationHex (Area) · -5 Melee Defence, +20% Weakness to Fire DamagepassiveMantle of ImmolationHex (Area)-5 Melee Defence+20% Weakness to Fire DamagePassive · Range 35 mFew can tolerate the scorching heat of Khorne's rage, leaving them vulnerable to the fiery winds that sweep from His realm.
Counters
Good against
- Infantry-sized units — bonus vs infantry 18e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Khorne: Wrathmongers, Khorngors
- Heavily armoured units — 42 of 60 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Khorne: Skullcrushers of Khorne, Gorebeast Chariots of Khorne
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens · Khorne: Bloodthirster, Soul Grinder of Khorne
- Units weak to fire — flaming melee attackse.g. Malevolent Treeman, Chaos Frost Dragon, Treeman
- Light infantry-sized units — large, mass 1,600e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Khorne: Khorngors, Skullreapers
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Khorne: Bloodthirster, Minotaurs of Khorne (Great Weapons)
- Armour-piercing — armour 100e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Khorne: Soul Grinder of Khorne, Bloodthirster
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Khorne: Soul Grinder of Khorne, Bloodthirster
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Luminark of Hysh (3088.99× faster), Casket of Souls (1129.43× faster), Ironblaster (70.80× faster)
Loses to, at a similar price: Mournfang Cavalry (Great Weapons) (1.50× slower), Bull Centaur Renders (Great Weapons) (1.49× slower), Chaos Knights of Tzeentch (1.46× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,700 multiplayer gold. Khorne units ranked.
Who can field it
- Daemons of Chaos · Legion of Chaos
- Khorne · Exiles of Khorne
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.