Best Khorne units by the numbers
For each kind of unit, the Khorne units with the highest of one number from the unit card, and how much of it 1,000 gold buys. Patch 9.0.4.
Melee infantry (13)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Chosen of Khorne10,480
- 2Wrathmongers10,080
- 3Khorngors9,600
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Most armour
Armour on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Marauders of Khorne23,400
- 2Khorngors13,241
- 3Chaos Warriors of Khorne11,250
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Chosen of Khorne139 s
- 2Chaos Warriors of Khorne89 s
- 3Marauders of Khorne67 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Monstrous infantry (6)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Slaughterbrute9,888
- 2Spawn of Khorne8,768
- 3Minotaurs of Khorne8,704
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Highest melee attack
Melee attack on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Spawn of Khorne8,350
- 2Chaos Furies (Khorne)8,123
- 3Bloodbeasts of Khorne7,505
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Slaughterbrute34 s
- 2Minotaurs of Khorne26 s
- 3Bloodbeasts of Khorne25 s
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Melee cavalry (2)
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Chaos Knights of Khorne5,786
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Missile cavalry (1)
Most missile damage per 10 s
Damage per 10 s of the whole unit: the card's per-model number before rounding × models (or guns).
Longest range
Range of the main missile weapon (projectiles.effective_range).
Missile damage per 1,000 gold
Whole-unit missile damage per 10 s × 1,000 ÷ multiplayer cost.
Missile damage per 1,000 gold vs armour 100
As above, at a target with armour 100: armour blocks 75% of base damage on average, armour-piercing goes through.
Monstrous cavalry (2)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Skullcrushers of Khorne8,352
- 2Bloodcrushers of Khorne7,904
Biggest charge bonus
Charge bonus on the unit card.
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Bloodcrushers of Khorne5,269
- 2Skullcrushers of Khorne4,913
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
Chariots (4)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Gorebeast Chariots of Khorne6,560
- 2Chaos Chariots of Khorne5,736
- 3Skullcannon4,700
Biggest charge bonus
Charge bonus on the unit card.
Heaviest
Mass of one model with its mount or machine (battle_entities.mass).
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
War beasts (2)
Fastest
Speed on the unit card (run or flying speed).
Biggest charge bonus
Charge bonus on the unit card.
Highest melee attack
Melee attack on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Chaos Warhounds of Khorne13,511
- 2Flesh Hounds of Khorne8,235
Melee damage per 1,000 gold vs armour
Whole-unit melee damage per second against Chaos Warriors (armour 100) × 1,000 ÷ multiplayer cost.
Monsters (3)
Most health
Health of the whole unit (all models), as on the unit card.
- 1Chaos Warshrine of Khorne11,250
- 2Soul Grinder of Khorne8,188
- 3Bloodthirster7,732
Highest weapon strength
Weapon strength per hit (base + armour-piercing damage).
Most armour
Armour on the unit card.
Health per 1,000 gold
Health × 1,000 ÷ multiplayer cost: how much unit the gold buys.
- 1Chaos Warshrine of Khorne8,654
- 2Soul Grinder of Khorne4,816
- 3Bloodthirster3,866
Lasts longest per 1,000 gold
Seconds 1,000 gold of the unit lasts against one unit of Chaos Warriors: health with armour, melee defence and resistances counted.
- 1Soul Grinder of Khorne36 s
- 2Chaos Warshrine of Khorne34 s
- 3Bloodthirster32 s
Melee damage per 1,000 gold vs large
Whole-unit melee damage per second against Chaos Knights (large, armour 120) × 1,000 ÷ multiplayer cost.
Every Khorne unit, with its full card: the Khorne roster. What each unit is strong or weak against: counters.
