
Bloodletters of Khorne
Melee infantry· Greatsword Infantry· Tier 2· 100 models at Ultra size
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Bloodletters of Khorne are Khorne, Daemons of Chaos and Warriors of Chaos melee infantry: 8,000 HP across 100 models, armour 35, melee attack 34, melee defence 26, weapon strength 34. It costs 800 in the campaign (Warriors of Chaos factions pay 1,200) and 800 in multiplayer. Unit key wh3_main_kho_inf_bloodletters_0. Patch 9.0.4, from the game's data tables.
Health
80 per model
8,000
Armour
35
Leadership
75
Speed
38
Melee attack
34
Melee defence
26
Weapon strength
11 base + 23 armour-piercing, +9 vs infantry
34
Charge bonus
30
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Daemonic
Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
- Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
Upgrades
Can become

Exalted Bloodletters of KhorneKhorne
300 gold · needs rank 4 · loses 4 ranks
COMPUTED recruiting it costs 1,200; this unit + the upgrade 1,100 (−100) · upkeep +100 a turn · lasts against Chaos Warriors 30.5 → 44.1 s
Technology: wh3_main_chs_belakor_1

Exalted Bloodletters of KhorneKhorne
300 gold · needs rank 4 · loses 4 ranks
COMPUTED recruiting it costs 1,200; this unit + the upgrade 1,100 (−100) · upkeep +100 a turn · lasts against Chaos Warriors 30.5 → 44.1 s · its technology: 1,500 research points to reach it (cheapest route)
Technology: Searing Branding Iron
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.
Counters
Good against
- Heavily armoured units — 23 of 34 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Khorne: Skullcrushers of Khorne, Gorebeast Chariots of Khorne
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens · Khorne: Bloodthirster, Soul Grinder of Khorne
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Khorne: Gorebeast Chariots of Khorne, Skullcannon
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Khorne: Soul Grinder of Khorne, Bloodthirster
- Missile fire — armour 35, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Khorne: Soul Grinder of Khorne, Skullcannon
- Heavy large units — infantry-sized, mass 125e.g. Dread Maw, Thunderbarge, Steam Tank · Khorne: Slaughterbrute, Gorebeast Chariots of Khorne
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Skin Wolves (4.37× faster), Warp-Grinders (4.08× faster), Eshin Triads (3.33× faster)
Loses to, at a similar price: Plaguebearers of Nurgle (1.90× slower), Flayerkin (1.82× slower), Chaos Warriors of Tzeentch (1.74× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 800 multiplayer gold. Khorne units ranked.
Who can field it
- Daemons of Chaos · Legion of Chaos
- Khorne · Exiles of Khorne
- Warriors of Chaos · Warhost of the Apocalypse · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_main_pro_kho_inf_bloodletters_0: recruited from a building). The game has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_main_kho_inf_bloodletters_summoned_0).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.