Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Herald of Khorne unit card

Herald of Khorne

Lord· Lord· 1 model at Ultra size

Skill tree →Duel it in the combat calculator →

Herald of Khorne is Khorne and Daemons of Chaos lord: 4,448 HP, armour 40, melee attack 65, melee defence 40, weapon strength 400. It costs 2,000 in the campaign and 900 in multiplayer. Unit key wh3_main_kho_cha_herald_of_khorne_0. Patch 9.0.4, from the game's data tables.

Health

4,448

bottom 29% of class

Armour

40

bottom 20% of class

Leadership

70

bottom 10% of class

Speed

48

bottom 35% of class

Melee attack

65

top 15% of class

Melee defence

40

bottom 39% of class

Weapon strength

120 base + 280 armour-piercing, +20 vs infantry

400

bottom 36% of class

Charge bonus

50

top 50% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Locus of WrathAugment (Area) · +40 Melee Attackactive
  • Revel in SlaughterAugment (Area) · +8 Melee Attack, +8 Leadershippassive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • HellbladeAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damagepassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Deadly OnslaughtAugment · +60% Charge Bonus, +25% Armour-Piercing Weapon Damage…active
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Herald of Khorne skill tree

51 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Herald of Khorne's skills

  1. Juggernaut
  2. Blood Throne
  3. Blood God's Vigour
  4. Hates Slaanesh
  5. Thick Skin
  6. Brass Collar
  7. Soldiers of Renown
  8. Immortality
  9. Mentor
  1. Harvest of Skulls
  2. Blazing Blade
  3. Exalted Kin
  1. Lord of War
  2. Locus of Abjuration
  3. Locus of Fury
  4. Locus of Wrath
  5. Greater Locus
  1. Brutal Charge
  2. Maim!
  3. Kill!
  4. Destroy!
  5. Slaughter!
  6. Foe-Seeker
  7. Murder!
  8. Hunt!
  9. Cleave!
  10. Crush!
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Skulltakers
  3. Bloodsoaked Champions
  4. Ferocious Hunters
  5. Hellforged Engines
  6. Harbingers of Death
  7. Kill for Khorne
  8. Khorne's Chosen
  9. Rush to Slaughter
  10. Overwhelming Stampede
  11. Forged in Blood
  12. Revel in Slaughter
  1. Route Marcher
  2. Corruption
  3. Call to Bloodletting
  4. Premonition
  5. Blood Feast
  6. Unholy Resilience
  7. Lightning Strike
  8. Sustained by Slaughter
  9. Despoilers
  10. Relentless Advance
  11. Renowned & Feared

Every version of Herald of Khorne

3 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Khorne, Daemons of ChaosLord4,44814070486540400502,000225wh3_main_kho_cha_herald_of_khorne_0
Khorne, Daemons of ChaosLord5,056110070706540450702,000312wh3_main_kho_cha_herald_of_khorne_1
Khorne, Daemons of ChaosLord5,556111070684020385553,400425wh3_main_kho_cha_herald_of_khorne_2

Who can field it

  • Daemons of Chaos · Legion of Chaos
  • Khorne · Exiles of Khorne

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 3 summoned or scripted copies of this unit that no building or mercenary pool recruits (wh3_main_pro_kho_cha_herald_of_khorne_0, wh3_main_pro_kho_cha_herald_of_khorne_1, wh3_main_pro_kho_cha_herald_of_khorne_2).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.