Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Bloodbrute Behemoth (Ghorgon) unit card

The Bloodbrute Behemoth (Ghorgon)

Monster· Monster· Tier 5· 1 model at Ultra sizeRegiment of Renown

Health

10,888

top 26% of class

Armour

70

bottom 45% of class

Leadership

90

top 14% of class

Speed

64

bottom 42% of class

Melee attack

69

top 8% of class

Melee defence

38

top 49% of class

Weapon strength

100 base + 420 armour-piercing, +30 vs large

520

top 39% of class

Charge bonus

46

top 47% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Woodsman

    This unit can pass through trees.

  • Mark of Khorne

    A unit with the Mark of Khorne has: Frenzy Passive Ability Increased Spell Resistance Increased Armour Reduced Melee Defence

Abilities

  • Strength from FleshRegenerationpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • BloodgreedAugment · +15% Charge Bonus, +16 Melee Attack…passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Every version of The Bloodbrute Behemoth (Ghorgon)

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
BeastmenMonster10,8881709064693852046—638wh2_dlc17_bst_mon_ghorgon_ror_0
KhorneMonster10,88817090646938520462,550638wh2_dlc17_kho_mon_ghorgon_ror_0

Who can field it

  • Warherd of the One-Eye
  • Exiles of Khorne

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.