Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Chaos Knights of Slaanesh unit card

Chaos Knights of Slaanesh

Melee cavalry· Cavalry· Tier 3· 60 models at Ultra size

Health

135 per model

8,100

top 15% of class

Armour

shield blocks 30% of frontal missiles

120

top 18% of class

Leadership

75

top 42% of class

Speed

75

bottom 27% of class

Melee attack

42

top 24% of class

Melee defence

50

top 12% of class

Weapon strength

37 base + 16 armour-piercing

53

top 23% of class

Charge bonus

44

bottom 48% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Devastating Flanker

    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Slaanesh

    A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Who can field it

  • Seducers of Slaanesh
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.