Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Chaos Warriors of Slaanesh (Hellscourges) unit card

Chaos Warriors of Slaanesh (Hellscourges)

Melee infantry· Whip Infantry· Tier 2· 100 models at Ultra size

Duel it in the combat calculator →

Chaos Warriors of Slaanesh (Hellscourges) are Warriors of Chaos and Slaanesh melee infantry: 9,000 HP across 100 models, armour 100, melee attack 32, melee defence 54, weapon strength 32. It costs 950 in the campaign and in multiplayer. Unit key wh3_dlc20_chs_inf_chaos_warriors_msla_hellscourges. Patch 9.0.4, from the game's data tables.

Health

90 per model

9,000

bottom 48% of class

Armour

shield blocks 55% of small-arms missiles from the front (not artillery)

100

top 19% of class

Leadership

75

top 46% of class

Speed

33

bottom 42% of class

Melee attack

32

bottom 39% of class

Melee defence

54

top 10% of class

Weapon strength

26 base + 6 armour-piercing

32

bottom 38% of class

Charge bonus

20

top 44% of class

Attributes

  • Expert Charge Defence

    When bracing, this unit negates the charge bonus of any attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Slaanesh

    A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Upgrades

Can become

  • Chaos Warriors of Slaanesh (Hellscourges), Chaos Warriors of SlaaneshSlaanesh

    150 gold

    COMPUTED Chaos Warriors of Slaanesh: recruiting it costs 800; this unit + the upgrade 1,100 (+300) · upkeep −37 a turn · lasts against Chaos Warriors 135.1 → 85.1 s

  • Chosen of Slaanesh (Hellscourges), Chosen of SlaaneshSlaanesh

    600 gold · needs rank 7 · loses 7 ranks

    COMPUTED Chosen of Slaanesh (Hellscourges): recruiting it costs 1,500; this unit + the upgrade 1,550 (+50) · upkeep +138 a turn · lasts against Chaos Warriors 135.1 → 362.9 s · its technology: 700 research points to reach it (cheapest route)

    COMPUTED Chosen of Slaanesh: recruiting it costs 1,350; this unit + the upgrade 1,550 (+200) · upkeep +101 a turn · lasts against Chaos Warriors 135.1 → 263.9 s · its technology: 700 research points to reach it (cheapest route)

    Technology: Rite of Ascension

  • Chaos Knights of Slaanesh (Lances), Chaos Knights of SlaaneshSlaanesh

    600 gold · needs rank 6 · loses 6 ranks

    COMPUTED Chaos Knights of Slaanesh (Lances): recruiting it costs 1,400; this unit + the upgrade 1,550 (+150) · upkeep +113 a turn · lasts against Chaos Warriors 135.1 → 68 s · its technology: 1,100 research points to reach it (cheapest route)

    COMPUTED Chaos Knights of Slaanesh: recruiting it costs 1,400; this unit + the upgrade 1,550 (+150) · upkeep +113 a turn · lasts against Chaos Warriors 135.1 → 106.8 s · its technology: 1,100 research points to reach it (cheapest route)

    Technology: Profane Weaponry

Upgraded from: Marauders of Slaanesh (Hellscourges), Marauders of Slaanesh, Chaos Warriors of Slaanesh, Chaos Warriors (Great Weapons), Chaos Warriors, Chaos Warriors (Halberds)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 57.3% of the game's 194 infantry units in melee. Per 1,000 gold: 75.7 damage per second against Chaos Warriors; it lasts 142.2 s against one unit of them.

Beats, at a similar price: Skin Wolves (12.38× faster), Skin Wolves (Armoured) (10.48× faster), Eshin Triads (4.14× faster)

Loses to, at a similar price: Greatswords (2.80× slower), Har Ganeth Executioners (2.59× slower), Hammerers (2.20× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 950 multiplayer gold. Warriors of Chaos units ranked.

Who can field it

  • Slaanesh · Seducers of Slaanesh
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_dlc27_chs_inf_chaos_warriors_msla_hellscourges: recruited from a building).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.