
Marauders of Slaanesh (Hellscourges)
Melee infantry· Whip Infantry· Tier 2· 120 models at Ultra size
Comes with Champions of Chaos(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Marauders of Slaanesh (Hellscourges) are Warriors of Chaos melee infantry: 9,360 HP across 120 models, armour 15, melee attack 30, melee defence 38, weapon strength 30. It costs 550 in the campaign and in multiplayer. They come with Champions of Chaos. Unit key wh3_dlc20_chs_inf_chaos_marauders_msla_hellscourges. Patch 9.0.4, from the game's data tables.
Health
78 per model
9,360
Armour
shield blocks 35% of small-arms missiles from the front (not artillery)
15
Leadership
60
Speed
40
Melee attack
30
Melee defence
38
Weapon strength
26 base + 4 armour-piercing
30
Charge bonus
18
Attributes
- Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker.
- Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).
- Mark of Slaanesh
A unit with the Mark of Slaanesh has: Immune to Psychology Attribute Strider Attribute Increased Physical Resistance Increased Speed
- Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Upgrades
Can become

Marauders of Slaanesh (Hellscourges), Marauders of SlaaneshSlaanesh
150 gold
COMPUTED Marauders of Slaanesh: recruiting it costs 450; this unit + the upgrade 700 (+250) · upkeep −26 a turn · lasts against Chaos Warriors 36.1 → 27.7 s

Forsaken of SlaaneshSlaanesh
500 gold · needs rank 3 · loses 3 ranks
COMPUTED recruiting it costs 825; this unit + the upgrade 1,050 (+225) · upkeep +68 a turn · lasts against Chaos Warriors 36.1 → 34 s · its technology: 700 research points to reach it (cheapest route)
Technology: A Thousand Twisted Blessings

Chaos Warriors of Slaanesh (Hellscourges), Chaos Warriors of SlaaneshSlaanesh
500 gold · needs rank 5 · loses 5 ranks
COMPUTED Chaos Warriors of Slaanesh (Hellscourges): recruiting it costs 950; this unit + the upgrade 1,050 (+100) · upkeep +99 a turn · lasts against Chaos Warriors 36.1 → 135.1 s
COMPUTED Chaos Warriors of Slaanesh: recruiting it costs 800; this unit + the upgrade 1,050 (+250) · upkeep +62 a turn · lasts against Chaos Warriors 36.1 → 85.1 s
Upgraded from: Marauders of Slaanesh, Marauders, Marauders (Great Weapons)
Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.
Counters
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Warriors of Chaos: Gorebeast Chariots, Chaos Chariots of Khorne
- Heavy large units — infantry-sized, mass 100e.g. Dread Maw, Thunderbarge, Steam Tank · Warriors of Chaos: Chaos Giant, Dragon Ogre Shaggoth
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Grail Reliquae (169.15× faster), Warp-Grinders (8.64× faster), Eshin Triads (4.57× faster)
Loses to, at a similar price: Longbeards (1.84× slower), Chaos Dwarf Warriors (1.62× slower), Hobgoblin Cutthroats (1.45× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 550 multiplayer gold. Warriors of Chaos units ranked.
Who can field it
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.